Former Age of Empires 2 dev claims Microsoft demanded its first expansion should have a Korean faction, because 'StarCraft sold 3 million copies in Korea'

Age of Empires 2
(Image credit: Microsoft)

Age of Empires 2 fans are no strangers to the game receiving new factions. The Definitive Edition's curators, Forgotten Empires, have regularly updated the game with new playable civs for years. But it turns out the game's history of adding unexpected dynasties stretches much farther back in time than 2017, at least according to one of the sequel's original designers.

That designer is Sandy Petersen, who joined Ensemble Studios after leaving id Software where he worked on both Doom and Quake. As Petersen explained in a lengthy thread on X (via Windows Central), he was assigned to design the sequel's first expansion pack, The Conquerors. As was the case for the original game's expansion, Rise of Rome, Petersen opted to include four playable civs, the Spanish, the Aztecs, the Huns, and the Mayans.

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Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

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