At PAX West, perennial mad lad Swen Vincke once again said Baldur's Gate 3 was somehow going to be even bigger: 'In our heads, we were going to have so many more regions to make'

Swen Vincke
(Image credit: Larian Studios)

Baldur's Gate 3 is big—so big that, according to a message I sent in a Discord group chat in August of 2023, it took me sixty hours just to confirm that the city of Baldur's Gate was, in fact, in the game. Yet despite BG3's playtime clocking in at a week's worth of waking hours, Larian CEO Swen Vincke keeps finding new ways to explain that, impossibly, Baldur's Gate 3 was originally going to be even bigger.

In a Baldur's Gate 3 retrospective panel at PAX West last week, when asked alongside other Larian panelists what early concepts had changed during BG3's development, Vincke said the game originally had an even wider scope. "The game was much bigger originally," Vincke said. "In our heads, we were going to have so many more regions to make and to go to."

That scope narrowed by necessity once Larian realized just how much detail they were packing into each of the game's areas. "We realized that we're spending so much time on every square meter of this world, we have to make it smaller," Vincke said.

It's not the first time Vincke's revealed that Larian had even grander plans for Baldur's Gate 3. In a BAFTA interview video released in August, Vincke said that the studio's original plans included so many areas that were eventually cut during production, like a second Moonrise Tower, because he's "notoriously always been bad at judging the length of our games" and was nervous that BG3 would've been too short.

Other cut BG3 area concepts include Candlekeep, the library-castle that served as the prologue zone for the very first Baldur's Gate game, which Larian lead writer Adam Smith said would have been a kind of "academic dungeon." Sounds a lot like the real academic libraries I've known, actually.

It's not exactly surprising that Larian had to cut some early concepts; that's a universal part of game development. But considering that Baldur's Gate 3's script is over 2 million words long—longer than the total wordcount of the Game of Thrones books—the idea of an even bigger BG3 is a little staggering to imagine.

There almost certainly would've been design compromises to accommodate the broader scope. Areas might have ended up with a lower density of quests and interactions, and Larian's web of player chaos contingency plans, for example, might have been a lot less complex. A bigger Baldur's Gate 3 probably looks like an entirely different game. I'm sure there would've been even more chasms to knock bosses into, though. 

News Writer

Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.

Read more
Baldur's Gate 3
2024 was still the year of Baldur's Gate 3: Why we're all still playing Larian's once-in-a-decade RPG 16 months later
Astarion, after being asked whether he'd like a kiss, winces in the opposite of anticipation in Baldur's Gate 3.
Hasbro will be ready to share news about the future of Baldur's Gate 'in pretty short order'
Astarion, a silver-haired vampire from Baldur's Gate 3, places a hand on his chest and pouts.
Wizards of the Coast gaming head says Baldur's Gate 3 'certainly raised the bar' and changed how they think about big budget D&D, but they still want 'different entry points' including smaller games
Baldur's Gate 3 Gale romance - Gale sacrificing himself
Despite the big Baldur's Gate 3 update in the works, Larian says its 'full attention' is now focused on its next game
Shadowheart's eyes go white as she holds a glowing magic artifact
Baldur's Gate 3 modder says the community's been making 'huge strides' towards custom campaigns: 'I think we'll see many of them refined, improved, and released this year'
Will Shen headshot
Former Starfield lead quest designer says we're seeing a 'resurgence of short games' because people are 'becoming fatigued' with 100-hour monsters
Latest in RPG
Minthara BG3 looking upset
Another round of Baldur's Gate 3 unearthing reveals Minthara can end up living in a sewer, an unused beach ending, and more
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Like a Dragon: Infinite Wealth money farm - Super Crazy Delivery
Like a Dragon series director sums up why sidequests are essential to a great RPG with a single metaphor: 'a good main dish alone will not earn you a Michelin star'
Image of a sweetroll with a candle in it
Bethesda marks Oblivion's 19th with a sweetroll, a candle, and absolutely no happy birthday gift for fans eager for the still-unannounced remaster
Fallout 76 ghoul screenshots
Getting to level 50 in Fallout 76 to become a ghoul actually isn't as daunting as it seems, which is why I created a new character
Koana, a main character in Final Fantasy 14: Dawntrail, stares thoughtfully at a book in his hands.
After a controversial coding slip-up fed stalkers info on their victim's alts, FF14 wipes the slate clean to try and fix its mistakes
Latest in News
Silent Hill f transmission trailer screenshots
Silent Hill f is not messing around – now it's been banned in Australia
MOUNTAIN VIEW, CALIFORNIA - AUGUST 22: A view of Google Headquarters in Mountain View, California, United States on August 22, 2024.
'Google must divest the Chrome browser:' DOJ renews call for Google to sell Chrome, and Android could be next
Victory screen of Big Rigs showing infamous "You're Winner" message under a three-handle gold trophy
One of the worst games ever made is coming to Steam, but we won't know how cruel this joke is until we see the price tag
Sci-fi character from Dune
Dune: Awakening promises us a breath of fresh air, skipping early access for a full launch with no monthly subscription in May
Baldur's Gate 3 Karlach concept art
'The dream of the tech industry is to sell off your company at an overinflated price and retire,' says actor behind Baldur's Gate 3's Karlach, 'And I feel that's being done with game studios right now'
assassin's creed shadows protector's armor
Assassin's Creed Shadows hits 2 million players, putting it on track to be the series' most successful game yet