Roguelike
Latest about Roguelike

Undaunted by mixed Steam reviews, Hyper Light Breaker dev says it's 'encouraging' to have 'extremely reasonable' early access feedback
By Lincoln Carpenter published
News "Expect improvements ASAP."

This depraved roguelike will turn you into a desperate sociopath… uh, in a fun way
By Robin Valentine published
Sins and sensibility Sultan's Game is a dark and fascinating spiral into sin. With cards!

Hyper Light Breaker has great combat, impeccable vibes, and its ambitious randomized open worlds actually work—the real test is if it goes the distance in early access
By Ted Litchfield published
extraction Hyper Light Breaker makes a great first impression.

Here's a game about being a depressed, lonely maintenance robot on a long-haul space colony ship
By Jonathan Bolding published
News The rare existential horror game.

Wormhole is an impeccable arcade revival of Snake that plays like it fell off the back of Derek Yu's van
By Rick Lane published
UFO 51 The original mobile game gets the roguelike treatment.

Elden Ring: Nightreign hands-on: 6 hours with FromSoftware's wild new co-op roguelike action RPG remix
By Wes Fenlon last updated
Played it We played the new Elden Ring spin-off and talked with FromSoftware about what to expect from the 2025 game.

Elden Ring: Nightreign 'is not what we consider a live service game,' says FromSoftware: 'We wanted to have a game that felt like a complete package'
By Wes Fenlon last updated
News FromSoftware isn't going down the Fortnite path just yet.

FromSoftware's next game is an Elden Ring spin-off called Nightreign, and it's coming next year
By Wes Fenlon last updated
News Nightreign is Elden Ring crossed with a roguelike, and we've played it.

Elden Ring: Nightreign will include a character built around Shadow of the Erdtree's parry mechanic
By Wes Fenlon last updated
News There's a character for the Bloodborne fans, and there's one for the Sekiro fans, too.

My favorite little Elden Ring: Nightreign feature is the first evolution of FromSoftware's iconic 'bloodstains' since 2009's Demon's Souls, and has roots in a roguelike from way back in 1987
By Wes Fenlon last updated
News When you die, you can now leave a remnant of your sick loot behind for another player.
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