Ex-Bungie composer Marty O'Donnell ordered to pay the studio nearly $100,000 in legal fees

A big orb above earth
(Image credit: Bungie)

Veteran Halo and Destiny composer Marty O'Donnell has been ordered to pay Bungie tens of thousands in legal fees after being found in contempt of court, Eurogamer reported earlier today.

Fired from Bungie back in 2014 (an act he accuses of "Activision meddling"), O'Donnell was ordered to return all assets relating to his work on Destiny and Music of the Spheres (a Destiny concept album) back to the studio, and was prohibited from sharing or performing music from those scores. 

But starting in 2019, O'Donnell began sharing musical sketches, variations, and full compositions on YouTube and Bandcamp (where, notably, listeners could donate money towards the releases).

In April, Bungie filed contempt of court papers against the composer, with a motion obtained by Eurogamer reading: "Mr. O'Donnell's very possession of such materials proves he did not comply with the order to return 'all material' to Bungie."

Halo

O'Donnell became famous for his score for Bungie's breakout shooter, Halo. (Image credit: Microsoft)

The Superior Court of Washington King County, evidently, agreed. On July 14th, O'Donnell has was asked to remove all Destiny and Music of the Spheres audio from the internet (which he has done), post a message explaining their removal, asking people who downloaded copies to destroy them, and to "refrain from making any direct or indirect public comment regarding these posts" (which he has decisively not done). 

The composer was also ordered to pay Bungie legal fees, any income earned through sale of the music on Bandcamp, and the cost of third-party examination of his equipment to ensure the assets are removed—the total of which is estimated at almost $100,000.

While these motions were filed over Summer, details only surfaced this week as part of Eurogamer's reporting—though people did notice when O'Donnell's Twitter account briefly vanished (and reappeared), and had Destiny videos purged from his YouTube channel. According to Forbes, O'Donnell had also briefly spammed Destiny subreddits with Bandcamp links to Music of the Spheres.

In June, over a month before the contempt filing, the composer advertised the OST to his 2019 VR project Golem on Twitter to "help with my huge legal fees". He is still working with Highwire on the deeply controversial Six Days in Fallujah, though has recently teased some kind of return to Halo.

Natalie Clayton
Features Producer

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.

Read more
UKRAINE - 2022/02/02: In this photo illustration, a Bungie Inc. logo of a video game developer is seen on a smartphone screen and PlayStation (PS) logo in the background. (Photo Illustration by Pavlo Gonchar/SOPA Images/LightRocket via Getty Images)
Sony shares examples of 'sexually charged' texts from former Destiny 2 director who claims Bungie fired him unfairly to avoid paying millions
Bungie's lawyers have to use fan videos of old Destiny 2 content in court because, well, it doesn't exist in-game anymore
Mass Effect 3 didn't have music like Vigil or Suicide Mission because composer Jack Wall had a spat with Casey Hudson: 'Casey was not particularly happy with me at the end'
Saber Interactive's head honcho pulled a wild stunt to nab the Halo: Combat Evolved remaster, telling Microsoft he'd do the job for free before ultimately squeezing the publisher for millions
A trio of Guardians adorned with Baron gear in Destiny 2.
Destiny 2 players have found the true endgame: Composing spooky remixes on a giant gothic space organ
Dark and Darker image - guy in a suit of armor polishing some silver
Dark and Darker developer did not commit copyright infringement, court rules, but has to pay Nexon nearly $6 million anyway
Latest in Game Development
princeton review best game design programs 2025
The best game design schools, ranked by the Princeton Review 2025
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway