Elite: Dangerous to reintroduce space destruction derbies following outcry

Elite

Space can be lonely. Boring, even. So it makes sense that while cruising from one planet to the next, you'll feel the need to destroy things on the way. Perfectly human instinct, that is, but one that was recently made punishable in Elite: Dangerous.

A recent update to the game increased the severity of no fire zones. Previously, shooting other players in these neutral zones would incur fines. But where there's a will to be destructive there's a way, and players soon cottoned on that you could ram other players instead, without alerting the intergalactic cops.

Frontier Developments noticed, and implemented a punishment system for collisions in no fire zones. While a well meaning change, it also put an end to space destruction derbies – a fun, player-created phenomenon not anticipated by the devs. These emergent mini-games are arguably the marker of any successful sandbox game, and feeling peeved, players resorted to the best form of protest available to them: goat memes.

The result was this: an endless stream of goat pictures under the Twitter hashtag #EDProtestGoat . The Elite forums were swamped with them too, prompting lead designer Sandro Sammarco to respond to the goat controversy.

"I'll need to check with some clever coder folk on this, but I'm hopeful that we can have this crime not squawked with "don't report crimes against me"," Sammarco wrote. "As long as all participants use this functionality then they would be safe to race near each other - though hitting spectators would still trigger the crime."

So there you have it, online outrage wins again, but this time for good! It's worth reading through Sammarco's full notes on the forum if you play Elite and are heavily invested in the whole controversy.

Shaun Prescott
Australian Editor

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

Latest in Sim
Dean Hall at GDC 2025.
Outer space inspired DayZ's Dean Hall to become a modder and game developer, and now he's making a Kerbal successor called Kitten Space Agency
Bannerlord naval expansion reveal
Mount & Blade 2: Bannerlord is heading to the ocean with a Viking-themed naval expansion this summer
Truckin' in the rain.
American Truck Simulator’s latest teaser is just a sound effect and no one seems to agree on what exactly it means
PowerWash Simulator 2 screenshots
'More evolution than revolution': PowerWash Simulator 2 is coming late 2025, and it's bringing online multiplayer and split-screen co-op with it
A child stands on top of a dinosaur exhibit, hugging the nose of a dinosaur skull.
As a real life museum employee, I'm a bit confused by the amount of pirate ghosts in Two Point Museum—but it's not going to stop me trying to make the most realistic exhibits I can
A citizen of a city
A lot is going on for Cities: Skylines' 10th anniversary—from freebies to new creator packs—but there's still a big ol' elephant in the room
Latest in News
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights