Doom (2016)'s creative director reveals the secret to balancing the iconic BFG during a major charity speedrun: 'Uh, we don't'

An image of a wallpaper for Doom (2016), featuring Doom Guy fighting off a swarm of hellish spawn. Presumably to heavy metal music.
(Image credit: Bethesda)

Awesome Games Done Quick 2024 is already a delight—and not just because it's already raised over $1 million for the Prevent Cancer Foundation. In a recent speedrun of Doom (2016), Hugo Martin, the game's creative director, decided to make an appearance as a guest commentator.

During the speedrun, the BFG 9000 came up—BFG stands for 'Big Fucking Gun', if that's an indication of what this thing does. In the game, this plasma weapon obliterates pretty much everything you point it at, with a direct hit connecting at 6,000 damage according to the game's wiki. 

Being an important part of the speedrun, runner Raitro_ (Going by J0ker on the Stream) asks Martin how the team at id Software balances weapons like the BFG, to which Martin flatly replies: "Uh, we don't." He clarifies that it's "very tricky … it's a great gun, iconic to the franchise, but it is the 'kill everything button'."

It's honestly an admirable design philosophy for something like the BFG. The entire draw of the iconic weapon is that… well, that it's a gun big enough to require an expletive. Any attempts to make it remotely even-tempered would ruin the weapon entirely. Instead, Martin insists its use is "at the player's discretion, and when they wanna murder everything they can do it."

I encourage anyone to watch the full run, because Martin's commentary is both delightful and genuinely funny—because the man, bless him, appears to be discovering what Awesome Games Done Quick actually is in real-time.

A whole 1 hour, 16 minutes into the run, Martin asks: "Is there a gaming convention going on [this] week or something?" To which Raitro_ replies: "Uh, yeah, this is Games Done Quick." Martin also casually dips out at certain points to get both coffee and a bowl of Cheerios.

Martin does genuinely seem to be here for the festivities, though, despite somehow stumbling into them unknowingly: "It's incredible, I turned [the stream] on and it's like the middle of the week, and there's tons of people there. So this is like your QuakeCon?" To which Raitro_ replies "this is the QuakeCon of speedrunning, if that makes sense."

In a later AMA thread on the speedrunning subreddit, Raitro_ writes: "I reached out to Bethesda's community manager who ran it past Hugo and he agreed! This was about 3 months in the making from when I contacted Tokyo to the run … I gave all the event info to Tokyo, so I assume either the manager thought that Hugo knew, or some miscommunication happened."

Still, Martin's gentle bemusement at the whole thing doesn't really kill the vibe. If anything, it elevates it—this is, after all, an event where an entire Ratatouille speedrun was punctuated by dozens of "Yes Chefs". If things don't get a bit Twilight Zone, you're doing AGDQ wrong.

Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

Read more
Doom: The Dark Ages art
The sickest gun from Doom: The Dark Ages' trailer is called the 'Skullcrusher' and does such horrible things to demons, the game's lead dev boasts id has 'the best gore in the industry'
An evil-looking demon with red eyes and horns
You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director
Doom: The Dark Ages with original Doomguy's head Photoshopped on top
Doom: The Dark Ages' 'iron tank' gameplay takes things back to the very beginning: 'It feels more like classic Doom than any game we've made up to this point'
Doom: The Dark Ages art
After Doom Eternal's intense acrobatics, Doom: The Dark Ages will focus on simplified, ergonomic controls: 'You shouldn't be fighting the controls, you should be fighting the bad guys'
Elden Ring: Shadow of the Erdtree's Rellana
AGDQ 2025 kicks off this weekend, featuring an Elden Ring saxophone boss rush, an 'All Romances' run of Fallout: New Vegas, and some of the worst games ever made
Doom: The Dark Ages art
'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed
Latest in FPS
A smiling man in military fatigues
Get in here, stalker: Stalker 2’s Patch 1.3 is here with a whopping 1,200 fixes
CS 1.6 remade in CS: Legacy.
A gorgeous ground-up remake of Counter-Strike 1.6 is on its way to Steam, and one of the game's original creators says 'it really gives me old vibes'
Metro Exodus
'I want to raise this glass to our fans, to our community': 4A Games celebrates Metro 2033's 15th anniversary and hints at next Metro game
Official artwork of Valorant showing the game's characters in a row
Valorant dev accepts there's too much random crap cluttering up the screen: 'The balance team generally agrees with this take'
Fragpunk FPS
Fragpunk review
Battlefield 1
The best Battlefield game of the last decade is 95% off until Thursday
Latest in News
A photo of Nvidia's Zorah graphics demo running a large gaming monitor
Nvidia's expanded Zorah demo tells us how AI is the future of graphics: 'There's no rasterization going on at all. This is all ray traced and the amazing part is that it's actually faster than rasterizing'
Ghoul in sunglasses
After years of playing as stupid, boring humans in Fallout, you can finally channel your inner Walton Goggins and become a ghoul in Fallout 76
Astarion, after being asked whether he'd like a kiss, winces in the opposite of anticipation in Baldur's Gate 3.
Hasbro will be ready to share news about the future of Baldur's Gate 'in pretty short order'
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades
A smiling man in military fatigues
Get in here, stalker: Stalker 2’s Patch 1.3 is here with a whopping 1,200 fixes
Public Eye trailer still - dead-eyed police officer sitting for an interview
I'm creeped out by this trailer for a generative AI game about people using an AI-powered app to solve violent crimes in the year 2028 that somehow isn't a cautionary tale