Dead Island: Riptide gameplay video shows shows hub defense, indestructible boats

Dead Island Riptide

The first in-game footage of Dead Island: Riptide has burst forth from its sandy grave with nine minutes of the same enjoyable brain-slicing and power-kicking action from the previous open-world survival RPG. We also see a couple new elements Techland plans for the return to Banoi, including driveable boats and hub defense missions.

Hub defense is essentially Riptide's Horde mode where waves of mindless undead assault your fortified position. You'll scramble to set up turrets and rig makeshift fences between waves. It looks like a good fit for epic last-stand scenarios, but the failure condition of letting just a single survivor perish doesn't sound appealing at all. In fact, wouldn't the harshness of skirting death on a zombie-infested island only become stronger as you lose more allies?

Dead Island: Riptide hits shores on April 23. Though publisher Deep Silver defines it as a spin-off from the original Dead Island, it's more of a sequel in disguise, continuing the story from where it left off at the first game's conclusion. New characters, weapon types, and vehicles are all included in the...er, spin-quel.

Omri Petitte

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?

Latest in RPG
Henry from KCD2 wearing nice outfits
'Diversify your fashion endgame' with this Kingdom Come: Deliverance 2 mod that gives Henry fly new gambesons, pourpoints, and caftans
Mark Darrah
BioWare veteran says a big delay is better than lots of little ones, because sometimes you just gotta 'burn it down and take the other fork in the road'
Honey B Lovely
The state of Final Fantasy 14 in 2025: It's in a weird spot, huh?
Alma, the handler from Monster Hunter Wilds, closes her eyes and looks a little disappointed.
This impractical method of getting a 1-second capture time in Monster Hunter Wilds can make you the fastest hunter alive—on paper
Monster Hunter Wilds Artian weapon crafting - Gemma holding hot metal
Gemma's English VA is right with us on Monster Hunter Wild's confusing menus, which makes me feel a little better for having to Google symbols all the time
No Rest for the Wicked Steam early access screenshots
No Rest for the Wicked developer Moon Studios is now 'fully independent' after acquiring the rights to the game from Take-Two
Latest in News
Henry from KCD2 wearing nice outfits
'Diversify your fashion endgame' with this Kingdom Come: Deliverance 2 mod that gives Henry fly new gambesons, pourpoints, and caftans
Masked Counter-Terrorist in helmet in forefront with sunglasses and beret-wearing CT in background touching headset
There's hope yet for Classic Offensive after its Steam rejection: The team behind the Counter-Strike 1.6 revival mod is in touch with Valve about its 'concerns'
Recently appointed Intel CEO Lip-Bu Tan.
Here comes Intel's new CEO: a semiconductor veteran that won the same prestigious award as Jensen Huang and Lisa Su
BURBANK, CALIFORNIA - AUGUST 15: Protestors attend the SAG-AFTRA Video Game Strike Picket on August 15, 2024 in Burbank, California. (Photo by Lila Seeley/Getty Images)
8 months into their strike, videogame voice actors say the industry's latest proposal is 'filled with alarming loopholes that will leave our members vulnerable to AI abuse'
Orithopter shooting down another in Dune
Dune: Awakening confirms air-to-air combat in ornithopters
live action Jimbo the Jester from Balatro holding a playing card and addressing the camera
LocalThunk forbids AI-generated art on the Balatro subreddit: 'I think it does real harm to artists of all kinds'