Daybreak Games has a new owner

Daybreak Game Company
(Image credit: Daybreak Game Company)
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Daybreak Game Company has a new owner: The Stockholm-based "global gaming cooperative" Enad Global 7 announced (opens in new tab) today that it has made a deal to drop $300 million on the company, whose games include Everquest (opens in new tab) and Everquest 2, DC Universe Online, Planetside 2, and Lord of the Rings Online (opens in new tab).

The last couple of years have been rough for Daybreak, which laid off employees in April (opens in new tab) and December (opens in new tab) 2018, and again in October 2019 (opens in new tab). In January 2020, it unveiled a new business structure (opens in new tab) that saw its games assigned to newly-formed creative studios: Dimensional Ink Games for DC Universe Online, Darkpaw Games for EverQuest, and Rogue Planet Games for Planetside. The goal, Daybreak said at the time, was to "amplify the existing franchises while enabling each studio to further foster its unique identity, community and culture."

Things appear to have smoothed out this year, at least on the business side: EG7 said that "significant product investments increased [Daybreak's] revenues in this period compared to previous years," and that the acquisition will increase its size and profitability "through stable cash flows from free-to-play model[s] with loyal communities."

"I am thrilled to be welcoming Daybreak into the EG7 family today. Daybreak is a studio I have the utmost admiration for, not only for their games but the teams behind those games and services," EG7 CEO Robin Flodin said. "Together we have bold and exciting plans for the future, and I look forward to making those dreams a reality for gamers all over the world."

The Daybreak buyout follows EG7's recent acquisitions of MechWarrior studio Piranha Games and and mobile gaming company Big Blue Games. EG7 said the moves is part of its "strategy to perform complementary acquisitions to establish a stronger industry position."

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.