Crysis 2 patch improves anti-cheat measures

Crysis 2 Thumbnail - Multiplayer

Anyone whose been shot by a permanently cloaked, permanently armoured enemy in Crysis 2 multiplayer will know that the game still has problems with cheaters. Crytek hope to crack down on hacks with their latest patch. The update focuses on fixing a number of multiplayer bugs, improving the UI, fixing login issues and improving anti-cheat measures. You'll find the latest patch notes below.

The patch is out now, and will automatically download when Crysis 2 is launched. Crytek say that Steam users may experience some slow install times, and that they're working on a fix for that now. Bluesnews spotted the patch notes on the Crysis 2 forums .

  • Further improved anti-cheat measures
  • Fix for spurious characters appearing when initiating text chat
  • Fix for Chatlog doesn't disappear after kill cam
  • Fixed occasional login issues
  • Changed VOIP defaults
  • Fixed some UI aspect issues on multiple monitors
  • Added option for crouch toggle in MP & SP
  • Fixed a bug where players lost Nano Catalyst points after restarting the game
  • Filter settings in server browser are now retained
  • Default player count required to start a game from the lobby lowered to 4
  • Fixed issue related to “Deleting Reference Counted Object Twice” error that appeared for some users with strict router/firewall settings
  • Fixed issue of not being able to melee after dying
  • Fixed issue where some video cards were being stated as unsupported
Tom Senior

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.