Call of Duty: Modern Warfare arrives October 25, and here's the trailer

The rumors were correct: the next Call of Duty game is called Call of Duty: Modern Warfare, and it's a "re-imagining" of the Modern Warfare sub-franchise. Infinity Ward, developer of the original Call of Duty and a half-dozen other games in the series, is developing the game along with support from Raven Software and Beenox. Check out the announcement trailer above. Call of Duty: Modern Warfare, will launch on October 25, 2019.

I attended a presentation at Infinity Ward's studio in southern California earlier this month, where details about the singleplayer campaign (yes, it has one) were revealed, along with a look at some of the tech behind the game. The re-imagined Modern Warfare aims to present players with the "uncomfortable realities of war" and stories that feel "ripped from the headlines." You'll play not only as special forces soldiers but as low-tech "rebel freedom fighters" who use improvised weapons and guerrilla tactics. A number of characters from earlier games in the series, such as Captain Price, will return as well. You can read my impressions of what I saw of the Call of Duty: Modern Warfare singleplayer campaign here.

Modern Warfare plans to support cross-platform play, and will not contain a season pass. In addition to the singleplayer campaign and classic multiplayer modes, it will also feature co-op missions.

Modern Warfare is a exclusive, like Call of Duty: Black Ops 4. There are three options to choose from: the $60 standard edition, the $80 operator edition (with premium digital items) and a $100 operator enhanced edition (which includes the digital items plus includes 3,000 Call of Duty points). 

Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.