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Bored? Here are some 50-year-old Computer World issues to browse

The other day, I remembered that Google used to archive newspapers. What happened to that? As it turns out, Google gave up, and as far as I can tell, it would really rather I didn't browse what's left of the newspaper archive (opens in new tab), because it asks me if I'm a robot between every page. Sometimes it stops loading images of the issue I'm reading and I have to navigate back in a new window to remind it that I'm not a robot. Google: You are the robot!

After finding several interesting advertisements for meats (opens in new tab), I noticed that Computer World—a publication which is still going strong (opens in new tab)—was one of the papers in the archive, with a handful of issues from the late '60s, when it was established, through 1971. I hadn't thought about the days of tape and terminals in a long time, and the trip back in time is fun, especially for the jousting between IBM, Honeywell ("The other computer company"), and others.

You can find the Computer World archive here (opens in new tab) (just be prepared to have your humanity questioned often). Below are some of the highlights from my poking around. Here, for instance, is a cartoonist imagining that a computer could explain how to repair itself, which is how I repair every computer:

Here's a 20-year warranty on magnetic tape in 1970, because the lawyers 'wouldn't let them say forever.' Maybe they could have, though: Graham Magnetics still exists (opens in new tab), and will buy back old computer tape.

I am sorry that "Inforex it" never became a thing, Inforex.

In 1970, it cost $3.50 for five cutting-edge CGI Santas.

Wait, what the hell? Screw you, 1970s Computer World newspaper cartoonist John Mahoney, for making a gag out of my precise phone app usage 48 years in your future:

Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.