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Bethesda says its Orion technology improves game streaming

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At its E3 conference today, Bethesda announced Orion, a "collection of technologies" that optimizes game engines for streaming on cloud services like Google Stadia.

So to be clear, Orion isn't Bethesda's own game streaming service. It is something game developers can integrate with their games to "provide players with a fundamentally better streaming experience." The first example of Orion in action is provided by Doom 2016, which is one of Stadia's launch games.

On stage, Bethesda demonstrated Doom streaming to a phone, and claimed there was no "perceptible latency," though that's obviously not a claim we'll just take at face value. 

We'll be able to try Doom streaming ourselves, though. No details on the trial were announced, except that you've got to join the Doom Slayers Club tonight for a chance to get in.

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.