Bethesda may not do another E3 press event
Bethesda Softworks held its first-ever E3 press conference this year, and it went over really well. But that doesn't necessarily mean there will be another one; Vice President of Marketing and PR Pete Hines told The Telegraph that 2015 "felt like the right time to do this kind of thing," but he can't say for certain it'll happen again.
"I don’t know if we’ll do one next year," he said. "I don’t know if we’ll do one again." I'd be willing to bet that they will, but you can see where he's coming from: Bethesda had Fallout 4, Dishonored 2, and Doom to announce, and a couple of other games as well. That's an impressive lineup, and certainly not the kind Bethesda can bank on rolling out every single year.
"We do smaller stuff, we don’t publish to scale, we try to publish to quality. Make sure everything we do is noteworthy," Hines explained. "Our approach to that hasn’t differed. Here and there we might change our approach to how it’s presented but we’ve still stuck to who we are."
Interestingly, especially in light of the powerfully positive fan response to Fallout 4, he also said that he hopes E3 will maintain itself as predominantly an industry-focused event. He'd like to see it be "somewhat inclusive," but doesn't want it to turn into "another PAX."
"We already have PAX, we already have Eurogamer, Paris Games Week and Gamescom and lots of shows that are for the public," he said. "I think taking a show that still has a very important role as a trade/industry event needs to maintain that. And not suddenly say, here’s another 20,000 fans to throw in. It’s already kind of a mess. There are already lines and it’s difficult to get around."
If you missed Bethesda's E3 press conference, and you've got a couple hours to spare, we've got it playing for you above.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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