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Beautiful Desolation is a new adventure from the maker of Stasis

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The Brotherhood, the developer of the creepy-as-hell sci-fi horror adventure Stasis, has begun work on a new post-apocalyptic adventure called Beautiful Desolation. The game will be “set in a distant future in an evocative African landscape,” the website at desolationgame.com teases, adding, “He is not from this place or time.” 

Unfortunately, that's all it says, so there's really no way to get much of a handle on what Beautiful Desolation is all about. But while it will take place in a very different environment than the gloomy, ruined corridors of Stasis, it sounds like it will offer up a familiar sort of experience. 

“Several years ago we had an idea for an adventure story set in a post-apocalyptic world. During our brain storming sessions, we kept circling back to a particular story,” the developers wrote on Steam. “It was pushed to the sidelines while the Stasis story blossomed. But now we want to do something different outside the Stasis universe, and still create an experience that fits into our niche of point-and-click, isomeric adventure games.” 

The Beautiful Desolation site contains three lovely, pleasingly-weird screens, and there's also a brief teaser, although it's really just the same three images, strung together and animated. There's no indication of a release date, but there is a place where you can sign up to be notified when one is announced.   

The Brotherhood is also still working on Cayne, a short, standalone Stasis prequel that's being made "from the ground up" to support higher resolutions and improved visual effects, that will be free for everyone. It's set to come out later this year.
 

Andy Chalk
Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.