Rick Lane
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.
Latest articles by Rick Lane

Tempest Rising's next update will add massive superweapons that'll let you 'unload devastating payloads onto the enemy'
By Rick Lane published
News Orbital strikes and earthquake machines coming to Slipgate Ironworks' RTS.

Mount & Blade 2: Bannerlord gets free patch alongside War Sails DLC that's so big, the 17,000 word update run more than twice the length of Age of Empires 2's 'legendarily long' patch notes
By Rick Lane published
News Also adds deserters, random events and "fast mode".

22 years since launch, a classic Dungeons & Dragons adventure from the developer of Bloodlines is finally coming to Steam
By Rick Lane published
News Prepare to enter the Temple of Elemental Evil…again.

Call of Duty has been the biggest-selling shooter in the US since 2006, but that could soon change according to industry analyst: 'This part of the market hasn't been this competitive in 20 years'
By Rick Lane published
News Activision's shooter was last beaten at its own game in the US by the original Gears of War.

Embracer Group sells publisher Arc Games and Star Trek Online developer Cryptic Studios, but once again clings on to the publishing rights for Remnant 2
By Rick Lane published
News Old-school MMO Fellowship has its rights transferred to Coffee Stain.

After splurging on EA, Saudi Arabia's Public Investment Fund is reportedly tightening its pursestrings, due to 'financial distress' caused by numerous troubled projects
By Rick Lane published
News Embracing change.

Warhammer 40,000: Space Marine 2 dev admits some damage buff combinations are 'already insane', but its latest patch deliberately opens 'a huge can of worms' by increasing the netcode cap anyway: 'for now, have fun'
By Rick Lane published
News "The game damage numbers should not be restricted by netcode", Saber believes.

Magic: The Gathering's original art director says one of its most famous expansions was a protest against the Satanic Panic: 'I was getting really tired of the judgmental, holier-than-thou attitude coming from a lot of conservative so-called Christians'
By Rick Lane published
News Dark magic.

Demonschool's credits go one step further than names and job titles, adding full descriptions for designer roles: 'We wanted to give people proper, actual credit'
By Rick Lane published
News "Credits are basically a free space."

The Chinese Room's co-founder told Paradox 'we can't make Bloodlines 2' but then they did make Bloodlines 2 and it was like 'untangling an anaconda f***ball of competing priorities'
By Rick Lane published
News "We can't make Bloodlines 2, we can't make Skyrim, but we can make Dishonored."

Resurrected racer The Crew Unlimited swerves to avoid yet another death, as its curators issue 'one of the most important updates we've ever released'
By Rick Lane published
News The patch fixes The Crew's equivalent of the Y2K bug.

Rockstar Games co-founder and former Grand Theft Auto scribe reckons there's 'always that danger' that the industry will get 'overly focussed on making money'
By Rick Lane published
News "There's still a big ceiling creatively to create these living narrative experiences," Houser says on *checks notes* Sunday Brunch.

Almost 13 years since reveal, TimeSplitters Rewind is finally out: 'Sorry it took so long. We've only been making the largest free content video game ever'
By Rick Lane published
News Early access is available to download now.

This roguelike take on Geometry Wars is the best game I've played this month, and the latest to become a permanent fixture on my Steam Deck
By Rick Lane published
News Sektori is a blistering kaleidoscopic nightmare.

Fatshark celebrates 10 years of rat-bashing by adding one of Vermintide's 'most popular' maps into Vermintide 2, but 'things are not as before'
By Rick Lane published
News Return to the Reik shakes up an old favourite.

Classic text adventure Zork is going open source, but I'm side-eyeing Microsoft's announcement about it hard
By Rick Lane published
News Microsoft is working with the Internet Archive's Jason Scott.

Mafia: The Old Country's Free Ride update is out now, replacing its empty open world with an extremely basic one
By Rick Lane published
News Also adds photo mode and first-person driving.

Cities: Skylines 2's bicycle update adds a lot more than just bikes, as Colossal Order prepares to hand over development to a new studio
By Rick Lane published
News On yer bike.

5 months after launch, cooperative shooter FBC Firebreak finally has integrated voice chat, but its Vampire Survivors-style wave mode is delayed until next year
By Rick Lane published
News Rogue Protocol now coming in January 2026.

This mech themed XCOM-like just got a gargantuan update that overhauls its campaign, redesigns its overworld, and adds personalities to pilots with 'over 100' unique traits
By Rick Lane published
News Phantom Brigade 2.0 is out now.

Doom: The Dark Ages' latest update overhauls its customisable arena mode, and id Software wants to add the best player-made slaughter-fests as selectable presets
By Rick Lane published
News Rip and share.

After bagging a Kingdom Come: Deliverance 2 quest designer for The Witcher 4, CD Projekt snaps up BioShock 4's former narrative lead to work on Cyberpunk 2
By Rick Lane published
News Liz Albl joins CD Projekt Red.

Forget Half-Life 3, the talking rat in Fatekeeper's latest trailer is the best thing you'll see this week
By Rick Lane published
News Rat's entertainment.

Borderlands 4 has a 'very stupid' glitch that lets you unlock a character's most powerful abilities before refunding all your skill points, but don't expect it to be around long as Gearbox says 'we're on it'
By Rick Lane published
News The glitch will "change the build meta for every build" according to the YouTuber who brought it to attention.
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