Rick Lane
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.
Latest articles by Rick Lane

No More Room in Hell 2 will add new ways to play in its upcoming 1.0 launch, one of which 'plays like your favourite classic game modes from the late 2000s'
By Rick Lane published
News The multiplayer zombie splat-fest is also getting a "solo training mode".

FromSoftware-inspired RPG Lunacid is getting DLC, as its creator expresses bafflement at its success: 'This was supposed to be niche'
By Rick Lane published
News The expansion is "about 70% done," though Kira LLC feels like "it's been at 70% forever."

Super Battle Golf improves the world's least interesting sport by letting you blast your competitors with orbital lasers
By Rick Lane published
News Tees off in February.

You've got until Monday to get 80% off 2 of the best dungeon crawlers ever made
By Rick Lane published
News Legend of Grimrock and its sequel are going cheap.

Terraria's long-awaited 1.4.5 patch finally has a release date, and it's this month: 'start the countdown'
By Rick Lane published
News Sharpen your pickaxe for January 27.

This Thief fan mission has you play a blind character trying to steal back their sight, and honestly that's probably the least weird thing about it
By Rick Lane published
Eye for an eye Thief: Selection Day is a masterclass in strange.

To celebrate the imminent launch of a new Styx adventure, Epic is giving away Cyanide's last two goblin-flavoured stealth games for free
By Rick Lane published
News It's a steal.

The sequel to isometric mech sim Brigador gives off serious Syndicate vibes in its latest footage, and you can play its alpha version right now
By Rick Lane published
News Stellar Jockeys describes Brigador Killers as "Hitman: Contracts meets GTA 2".

Earth Must Die in this adventure game boasting a Dispatch-like voice cast of British comedy superheroes, and it releases later this month
By Rick Lane published
News Planetary annihilation commences on January 27.

Ambitious The Witcher 3 restoration mod adds yet more cut dialogue to the game, including a new Yennefer romance scene and extra choices for its most famous quest
By Rick Lane published
News Plus some terrible Noonwraith cackling.

Here's that noir thriller built in the original Half-Life engine you asked for
By Rick Lane published
News Blast your way through the neon-drenched city of Prava as you aim to take down its most dangerous gangster.

The Witcher 3's former lead quest designer says 'of course' there is romance in upcoming vampire RPG The Blood of Dawnwalker: 'You can expect to build relationships with characters'
By Rick Lane published
News Love bite.

Former Assassin's Creed director doesn't think the current way of making big budget games is 'tenable': 'I think the future lies in smaller teams'
By Rick Lane published
News "There's this theory that says that whenever humans create something that surpasses a hundred people, it completely changes the dynamic of it."

Manor Lords' dev is experimenting with a new trading system that allows for 'deliberate economic strategies', including establishing monopolies on resources
By Rick Lane published
News "You could, for example, attempt to monopolise Iron Slabs by hiring all Merchants on routes that export them."

If you've got a spare 200 hours, the massively ambitious sci-fi grand strategy from the creators of X-COM: The Long War just launched out of early access
By Rick Lane published
News Terra Invicta aims to be the last word in preparing Earth for alien invasion.

Valorant's latest update adds a new pistol to spice up early rounds, as Riot plans to take 'a holistic look' at the shooter's arsenal through 2026
By Rick Lane published
News Riot wants to continue "putting the emphasis back on gunplay".

If for some reason you can't get enough of Stranger Things' Vecna, you can now play as him in Dead by Daylight's latest crossover
By Rick Lane published
News Behaviour Interactive's second collab with Netflix lets you play as the series' fleshy villain.

A classic space sim conceived by Star Citizen's creator just got an unofficial sequel after 15 years of development: 'The project was based on the crazy idea that Microsoft "axed" Chris Roberts' Freelancer'
By Rick Lane published
News Freelancer: The Nomad Legacy is available now.

An innocuous video about how FromSoft protagonists are 5 feet 7 inches tall led to me becoming weirdly fixated about videogame character height this year
By Rick Lane published
News That's the long and short of it.

Star Citizen is on course to reach $1 billion in player funding in 2026, and we still might not get to play its singleplayer campaign next year
By Rick Lane published
News Roberts Space Industries' sim keeps raking in the cash.

2025 saw game developers scrambling to avoid heavy hitters like Grand Theft Auto 6 and Hollow Knight: Silksong
By Rick Lane published
News Will 2026 be the same?

Celebrate the holidays the way Saint Nick intended, by blasting through hordes of enemies in the best Christmas-themed FPS mods
By Rick Lane published
Splatter Claus How does the Doom Slayer open his presents? He rips and tears until it is done.

Grand Theft Auto could have been a globetrotting series like Assassin's Creed, according to former Rockstar technical director: 'We had ideas about GTA games in Rio de Janeiro, Moscow and Istanbul' while 'Tokyo almost actually happened'
By Rick Lane published
News "Another studio in Japan were going to do it, take our code and do GTA: Tokyo."

Fallout 4's lead designer reckons it is the 'most replayable' game in the series thanks to its interweaving quests, which I'm sure will go down swimmingly with New Vegas sickos
By Rick Lane published
News "At one point, I gave a talk about that, and the slide for the talk is just a big bowl of spaghetti."
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