Rick Lane
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.
Latest articles by Rick Lane

Get up to 85% off the Dead Space games in EA's franchise sale, including Motive's excellent remake that will probably never see a successor
By Rick Lane published
News Dead cheap.

The creator of Stephen's Sausage Roll has released a new puzzle-platformer where you play as an egg, in the latest example of a developer fallen to the sunny side
By Rick Lane published
News But should you give Oeuf a fry, or ovoid it entirely?

Throwback XCOM successor Xenonauts 2 leaves early access in April, though the developer says the milestone 'doesn't mean our work is done'
By Rick Lane published
News "We're planning to continue improving and patching the game after launch."

22 years later, this classic Half-Life zombie survival mod shambles onto Steam with all new features
By Rick Lane published
News Zombie Panic! arrives with a new fatigue system, reworked maps and "zombie vision".

CEO of Kitfox Games reckons hundreds of hours playing Civilization could be the secret to the Dwarf Fortress publisher's success: 'Maybe Kitfox wouldn't be as successful if I didn't know how to alternate between science trees and army defences'
By Rick Lane published
Short memories Tanya X. Short, the designer of Boyfriend Dungeon and the upcoming Streets of Fortuna, talks TR-49 and surviving the pandemic with Tabletop Simulator.

This bizarre CRPG features claymation graphics, beat 'em up combat and the option to send defeated enemies to a prison colony, and it just left early access after a massive final update
By Rick Lane published
News Banquet for Fools is bursting with strange ideas.

Human Fall Flat, which is bizarrely one of the best-selling games of all time, gets a Viking-themed map featuring Dave the Diver for some reason
By Rick Lane published
News Dave the Berserker.

The sci-fi survival game from the creator of DayZ heads to space Skyrim in its latest DLC, accompanied by a free update that adds oil processing and chainsaws
By Rick Lane published
News Dangerous Horizons is available now.

Before Doom, there was Dangerous Dave, and John Romero's 8-bit hero is getting a spiritual successor next week
By Rick Lane published
News Haunted Lands is out March 10.

A decade before Stalker, this obscure Ukrainian Quake clone was quietly breaking new ground for first-person shooters
By Rick Lane published
Memory holed Chasm: The Rift is an early European contender to American FPS supremacy.

You can play Cities: Skylines for free this weekend, ahead of the launch of its first expansion in 2 years
By Rick Lane published
News Try Colossal Order's original city-builder before Race Day arrives.

I was pleasantly surprised by this BioShock-coded roguelike FPS, and its latest update adding a speargun has me yearning to dive back in
By Rick Lane published
News Patch 1.2 also adds a new ability and extra boss patterns.

Elder Scrolls wannabe Tainted Grail: The Fall of Avalon gets a 'huge' update overhauling its weaker third act with new locations, quests, enemies and more
By Rick Lane published
News Painted grail.

American McGee has come out of retirement to make an Alice spiritual successor based on his plushie empire
By Rick Lane published
News "There's a kind of obvious overlap, but not one that gets us in trouble with the lawyers."

Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
By Rick Lane published
Word games The narrative designer of Void Bastards and Ghost Town walks us through what's on her PC.

The creators of Postal just announced a new FPS where you play as a victim of the Postal Dude's original killing spree, which is certainly an angle
By Rick Lane published
News Flesh & Wire is coming in 2027.

Citing Halo, FEAR, and Half-Life 2 as inspirations, Sprawl: Zero waves goodbye to boomer shooters and heralds the arrival of the Millennial FPS
By Rick Lane published
News The sequel to Sprawl parties like it's 2004.

Teardown's massive multiplayer update arrives next month, bringing a full co-op campaign, competitive modes, and a free-roaming sandbox
By Rick Lane published
News Mutually assured destruction.

It's taken 2 decades to appear, but this fan-made spiritual successor to Command & Conquer: Renegade has finally hit 1.0: '12 years of beta testing has led us to this'
By Rick Lane published
News Renegade, mastered.

Desert Strike spiritual successor Cleared Hot's next update brings better Steam Deck support and arcade missions, but I'm more excited about using my winch to slingshot missiles back at enemies: 'I've been waiting months to work on this again'
By Rick Lane published
News Blowback.

Tactical Breach Wizards sold 'twice as well' as Suspicious Developments' previous games, but more importantly, it failed catastrophically to lose an IGF award: 'All we can say is we're sorry, and we'll try to do worse'
By Rick Lane published
News "We weren't able to lose the IGF award for Excellence in Design."

Finally, you can play Metal Gear Solid 5: Ground Zeroes inside Metal Gear Solid 5: The Phantom Pain thanks to this mod
By Rick Lane published
News Limb reattachment.

Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
By Rick Lane published
News "That idea has stuck around in my brain."
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