Jordan Thomas explains The Magic Circle, a game about a game

The magic circle 2

The Magic Circle is a delightful idea: you play as an unfinished game character in an unfinished game, where you decide to wrest control from the flailing designers and build it yourself. Earlier today, I joined one of its creators, Jordan Thomas (whose previous credits include all three BioShocks), on the PAX East 2015 show floor for a brief chat about The Magic Circle's key ideas—watch that above, and read Samuel's preview from last year for more.

Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.