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Here's where to find Skippy in Cyberpunk 2077

Cyberpunk 2077 Skippy location pistol
(Image credit: CD Projekt Red)

Wondering where to find Skippy in Cyberpunk 2077? There's no shortage of people to chat to in Night City. The streets are teeming with NPCs that you can strike up conversations with, if you're so inclined. But what if I told you that you can find a particularly chatty firearm to keep you company, as soon as you reach Act 2?

There are plenty of Cyberpunk 2077 weapons to choose from and they can be found in a variety of ways. You'll buy some with eddies, loot others, and you can even craft them with the right components. But if you're after something a bit special, this smart pistol is free for the taking if you know where to look. So if you want to find the Cyberpunk 2077 Skippy location, read on to find out everything you need to know to get it.

Cyberpunk 2077 Skippy location: Where to find the talking gun 

You'll need to reach Act 2 in order to locate Skippy and its stats will change, depending on your level. First, head to Vista del Rey—the exact location is shown on the maps below. There should be an undiscovered quest there and Skippy is located at the quest marker on a dead NPC in an alley.

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Cyberpunk 2077 Skippy location

(Image credit: CD Projekt Red)
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Cyberpunk 2077 Skippy location

(Image credit: CD Projekt Red)
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Cyberpunk 2077 Skippy location

(Image credit: CD Projekt Red)

Use the rubbish lying around to climb over the fence as the alley is blocked off on both sides. Once you loot the chatty handgun, it will immediately strike up a conversation with you. There will be a number of inconsequential dialogue choices to make here—and a spot of singing—but he'll eventually ask you to choose an operating mode.

  • Stone-cold Killer: Skippy will aim exclusively for the head
  • Puppy-Loving Pacifist: Skippy will aim for the target's lower extremities

(Image credit: CD Projekt Red)

It's up to you what you choose here, but know that Skippy will switch the opposite mode automatically once you've downed 50 enemies and will stay in that mode from then on. The exception here is if you choose Puppy-loving Pacifist and tell Skippy that "killing is wrong" when it asks why you chose that option—in that case it will stick with that mode forever.

After some time has passed, Skippy will finally tell you that it was originally owned by Regina Jones. To complete the Skippy sidequest, you should give the gun back to Regina and she'll give you some eddies for returning it.

Sarah's earliest gaming memories involve playing Jet Set Willy on the ZX Spectrum at a friend's house. These days, and when not writing guides, most of her spare time goes into MMOs—though she's quite partial to JRPGs too. She has spent much of the last decade playing the likes of Star Wars: The Old Republic, TERA, Final Fantasy 14, and World of Warcraft. Sarah has been writing about games for several years and, before joining PC Gamer, freelanced for the likes of TechRadar, GamingBible, and Rock Paper Shotgun. One of her fondest hopes is to one day play through the ending of Final Fantasy X without breaking down into a sobbing heap. She probably has more wolves in Valheim than you.