Gaming industry news
Latest Gaming industry news

'We're honoured to share the same name': Two indie devs accidentally released games with the same name only days apart and it ended in the most wholesome way possible
By Elie Gould published
News "We’re all happy and having fun with it."

Ultima's Robert Garriott was worried about there being too many PC games on the market… 37 years ago
By Wes Fenlon published
News "The consumer doesn't really know what to buy for their computer," Garriott said in 1989, while also pointing to the popularity of Nintendo's newfangled game console.

CD Projekt's mysterious Hadar is 'progressing dynamically,' which means we're at least one step closer to finding out what it is
By Andy Chalk published
news No word on the Witcher 3 expansion we've all been hoping for, but we did get some interesting news out of today's CD Projekt earnings report.

'We're playing game designs from 2005 still': Caves of Qud's co-creator wants to build new kinds of sicko gameplay systems that'll use all the processing potential being left untapped
By Lincoln Carpenter published
News My body is ready, but my CPU might not be.

Capcom proudly announces 2025 was its 12th straight year of growth, and it has PC to thank for it
By Rich Stanton published
News "We will work to gain a deeper understanding of the characteristics and trends of the PC market and PC users."

Tomb Raider is fine, Crystal Dynamics says, as it lays off employees for the fourth time in the past 12 months
By Andy Chalk published
news It's fine, they're fine, everything's fine. This is fine.

Ubisoft lays off 105 people at Red Storm, the studio co-founded 30 years ago by Tom Clancy, converts it to a support role
By Andy Chalk published
news The studio that created the famed Rainbow Six and Ghost Recon series is now effectively dead.

An indie asking for $250,000 is 'a drop in the bucket' says Tunic's publisher, but indies are in a 'survival' era because companies think that 'isn't profitable enough' to fund
By Lauren Morton published
News Finji CEO Rebekah Saltsman says that indie games are just trying to survive in an era where publishers don't want to invest in a game that was "only ever going to make $500,000."
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