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As Dusk Falls is a new game from the designer of Heavy Rain and Beyond: Two Souls

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At Microsoft's Xbox Showcase today, we saw a reveal trailer for As Dusk Falls, an "interactive drama" from Interior Night, a new studio led by Caroline Marchal, formerly of Quantic Dream. Marchal acted as lead designer on Heavy Rain and Beyond: Two Souls.

The game follows two families "trapped in a hostage situation" in the southwestern US, and becomes "a sprawling epic about how people grow and change over decades," says the studio.

At least in the trailer, As Dusk Falls is depicted in (seemingly) digitally painted still images, with some animation. First impression: The art's a bit smooth and clean for what's apparently a dramatic story about generational violence.

There's not much more about the game online—the studio's official site (opens in new tab) hasn't been updated. 

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.