A guide to Apex Legends' 19 guns

Apex Legends’ weapons are scattered across dozens of buildings and compounds, and choosing the right one can be the difference between victory and an early defeat. 

With a bunch of unique weapon behaviors sitting behind sci-fi names, it can be difficult to know which one to pick, or what gun will best fit your playstyle. We’re here to simplify it for you, with a full list of all weapons that includes their damage values, ammo type and possible attachments. Here’s our guide to all the weapons in Apex Legends.

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Attachments

Attachments provide weapon bonuses, such as improved handling or increased headshot damage. There are five main types of attachments:

  • Stock attachments: Improve weapon handling, letting you swap between weapons quicker. They also reduce aim drift while aiming down sites.
  • Barrel attachments: Reduce recoil
  • Magazine attachments: Increase ammo capacity. Reload after equipping to 'reset' the magazine. Shotgun bolts boost your rate of fire.
  • Optic attachments: Add an optic sight or scope to your weapon. They come in varying levels of zoom, and the Digital Threat versions will outline enemies in red.
  • Hop-up attachments: Unique attachments that are only available for a handful of weapons. They include chokes—which reduces projectile spread, giving you a tighter grouping and increasing your effective range—and Skullpiercer Rifling, which increases headshot damage.

Not every weapon can take every type of attachment—we’ve outlined which attachments apply to specific weapons in the guide below.

Assault rifles

R-301 Carbine

A rapid fire, full-auto assault rifle that can also fire in single-shot mode. It’s highly accurate, with a recoil profile that spreads vertically up and slightly to the right. You get 18 bullets per magazine.

Damage: 14 for a body shot, 28 for a headshot.
Attachments: Mag, optic, stock, and barrel attachments.
Ammo type: Light ammo

VK-47 Flatline 

A fully-automatic rifle that’s more powerful than the R-301 Carbine, but has more recoil. It also has a single-fire mode, and fires 20 bullets per magazine. 

Damage: 16 per body shot, 32 per headshot.
Attachments: Mag, optic and scope attachments.
Ammo type: Heavy Ammo

Hemlock Burst AR 

An assault rifle that fires a three-round burst by default, with slight vertical recoil during each burst. You can also switch it to a single-shot mode. At 36 damage for a headshot, it’s the highest damage assault rifle in Apex Legends. 

Damage per bullet: 18 per body shot, 36 per headshot.
Attachments: Mag, optic, stock, barrel attachment.
Ammo type: Heavy Ammo

SMGs

R-99 SMG

A rapid-fire, low damage SMG that fires 18 rounds per magazine. 

Damage: 12 per body shot, 18 per headshot.
Attachments: Mag, optic, stock, and barrel attachments.
Ammo type: Light ammo 

Alternator SMG 

A full-auto twin-barrel SMG with slight vertical recoil. It fires 16 rounds per magazine.

Damage: 13 per body shot, 19 per headshot.
Attachments: Mag, optic, stock, and barrel attachments.
Ammo type: Light ammo.

Prowler Burst PDW 

A burst-fire SMG that fires five shots per burst, with 20 bullets in each magazine. You can equip it with a Selectfire Receiver hop-up attachment, which will let you fire in full-auto mode. Looks like a P90.

Damage per bullet: 14 per body shot, 21 per headshot.
Attachments: Mag, optic, stock, and hop-up (Selectfire Receiver) attachments.
Ammo type: Heavy ammo 

Pistols

RE-45 Auto 

A low-damage, rapid-fire automatic pistol with a recoil pattern that spreads vertically and curves to the right. Each magazine carries 15 light ammo rounds.

Damage: 11 per body shot, 16 per headshot.
Attachments: Barrel, mag, and optic attachments.
Ammo type: Light ammo 

P2020  

A light pistol with 10 rounds per magazine. It has very little recoil when fired rapidly.

Damage: 14 per body shot, 21 per headshot.
Attachments: Optic and mag attachments.
Ammo type: Light ammo 

Wingman 

This magnum is a single-shot revolver that packs a punch. At 90 damage per headshot it’s by far the most powerful pistol, although it’s slow firing, and you’ll need to wait for the recoil to reset between shots. You can attach the Skullpiercer Rifling hop-up attachment to further boost headshot damage.

Damage: 45 per body shot, 90 per headshot.
Attachments: Optic, mag and hop-up (Skullpiercing Rifling) attachments.
Ammo type: Heavy ammo

LMGs

Devotion LMG

An energy ammo LMG with a fire rate that speeds up the more bullets you squeeze off at a time. It has high recoil (up and to the left), but you can equip it with a Turbocharger hop-up attachment to make it more stable. It shoots 44 rounds per magazine.

Damage: 17 per body shot, 34 per headshot.
Attachments: Barrel, optic, stock, and hop-up (Turbocharger) attachments.
Ammo type: Energy ammo

M600 Spitfire

A fully-auto LMG that fires heavy ammo. It deals more damage than the Devotion, but doesn’t fire as fast. Its recoil spreads vertically, then left, then to the right.

Damage: 20 per body shot, 40 per headshot.
Attachments: Stock, optic, mag and barrel attachments.
Ammo type: Heavy ammo

Sniper rifles

G7 Scout

As the only sniper rifle that takes light bullets, the G7 Scout is also the lowest-damage sniper in the game, dealing 60 damage per headshot. Each magazine holds ten rounds, and it has a built-in compass on its back display that tells you which direction you’re facing.

Damage: 30 per body shot, 60 per headshot.
Attachments: Stock, optic, mag and barrel attachments.
Ammo type: Light ammo

Longbow DMR

A slow-firing semi-automatic sniper. It spits out fewer bullets per second than the G7 Scout, but does more damage thanks to its heavy ammo. Slap on the Skullpiercer Rifling hop-up attachment for extra brain damage.

Damage: 55 per body shot, 110 per headshot.
Attachments: Stock, optic, mag, barrel, and hop-up (Skullpiercer Rifling) attachments.
Ammo type: Heavy ammo

Triple Take

One of Apex's more interesting guns, this is an energy sniper that fires three shots in a horizontal line with a small spread—you can reduce the spread further by attaching the Precision Choke, which gives you a tighter grouping when you aim down sights. Its fire rate is comparable to the Longbow DMR’s, but it does far more damage. You can fire five times per magazine.

Damage per bullet: 23 per body shot (69 if you connect with all three rounds), 46 per headshot (up to 138 per squeeze of the trigger).
Attachments: Stock, optic, and hop-up (Precision Choke) attachments.
Ammo type: Energy Ammo

Shotguns

EVA-8 Auto

A drum-mag automatic shotgun with a steady fire rate that fires nine bullets per spread. Its recoil spreads slightly up and to the left.

Damage per bullet: 7 per body shot (63 for a full spread), 10 per headshot (up to 90 per spread).
Attachments: Mag and optic attachments.
Ammo type: Shotgun ammo

Peacekeeper 

The slowest of the three, the Peacekeeper is a lever-action shotty that needs to be reset after every trigger pull. It fires 11 bullets in a star-shaped spread, and you can reduce the size of that spread with the Precision Choke hop-up attachment—when it's attached, you'll notice your gun charging when you aim down sights. When you fire, the spread will be tighter than usual.

Damage per bullet: 10 per body shot (110 for a full spread), 15 per headshot (up to 165 per spread).
Attachments: Mag, optic and hop-up (Precision Choke) attachments.
Ammo type: Shotgun ammo

Mozambique Shotgun 

Already being mocked and memed as the worst gun in the game, the Moz is a triple-barrel shotgun pistol that fires three bullets in a triangular spread. It needs to be reloaded every three shots.

Damage per bullet: 15 per body shot (45 for a full spread), 22 per headshot (up to 66 per spread).
Attachments: Mag and optic attachments.
Ammo type: Shotgun ammo

Legendary weapons 

The two weapons below are found only in supply drops, and will not accept regular ammo types.

Mastiff Shotgun 

A powerful semi-automatic shotgun that fires eight bullets in a spread. It deals a huge 36 damage per bullet—that’s a maximum of 288 if you land all bullets in a headshot.

Damage per bullet: 18 per body shot (144 for a full spread), 36 per headshot (up to 288 per spread).
Attachments: No attachments.
Ammo type: Legendary ammo (non-replenishable)

Kraber .50-Cal Sniper

A legendary bolt-action sniper rifle that comes equipped with a variable optic scope that you can switch between 6x and 10x zoom. It comes with just 12 bullets.

Damage: 125 per body shot, 250 per headshot.
Attachments: No attachments.
Ammo type: Legendary ammo (non-replenishable)