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A quick look at Homesick: exploration, puzzles, and nightmares

Homesick

As I shoved and was shoved by the PAX East mob yesterday morning, Homesick caught my eye—looking all spooky at the Indie Megabooth as it was—so I stopped to chat with its creators. The show being much louder than it seems in this video, I didn't hear much of what they said, but thanks to a microphone, we've learned that Homesick is a puzzle-exploration game set in an abandoned building, and it'll be on Steam soon. It's also got some very nice-looking urban decay, which co-creator Barrett Meeker accomplished single-handedly.

Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.