Wildstar video details the explosive strategy behind PvP Warplots

Last week, Wildstar introduced the general concept behind its PvP Warplots: 40 vs 40 hovering battlegrounds that max-level players can own and customise. That's the pitch, but what about the specifics of a single battle. Step forward Carbine's theatrical DevSpeak series. The latest shows how a large team can be organised and deployed around the strategically designed death-traps.

Warplots are one of Wildstar's Elder Game features, available when players hit the magic Level 50. Both plots sit side-by-side as both teams have at them. For the winners, there's pride and loot; for the losers, there's only shame and destruction.

Before PvP fans hit max-level, they'll be able to participate in the game's Battlegrounds and Arenas , as well in open-world duels.

Wildstar is due out June 3rd.


Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.
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