Brink system specs revealed. Will use Steamworks

at 11:17am April 13 2011
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Brink is approaching fast. In fact, its official release is just four weeks away.

To celebrate, Splash Damage have revealed the system specs, and confirmed that the game will be using Steamworks (not the alternative we’re not going to mention because it upsets us too much).

Brink trailer breaks out the gatling turrets

at 03:53pm April 5 2011
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The latest Brink trailer shows more of the destructive tools that will make up your heavily customised loudout. Molotov cocktails and sticky bombs are all very well, but they can’t stand up to the gatling gun turret, and surely nothing is as good as the self resurrection injection. It’s like a stabby elixir of eternal life. Brink is out next month, on May 17 in the US and May 20 in Europe and Australia. For more on the game, check out our recent Brink preview.

Brink preview

at 11:45am April 4 2011
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Brink started out confusing everyone, with its bold and baffling intention to blur the lines between single- and multiplayer. Sitting down to play, it’s as instantly comfortable as it is relentlessly intense. It’s multiplayer maps with a story attached. And no map unlocking: you can play the map/chapters in any order you like. It’s not a spoilery kind of story.

The four classes, Soldier, Medic, turret-chucking Engineer and covert Operative, are best described as the result of a quick and angry love affair between Team Fortress 2 and a fistful of sausage meat . but they share the same weapon selection pool, creating the pleasing possibility of a Medic with a minigun. You can swap classes as often as you want at control centres, but when you level up, you can choose to spend points on universal skills and class-specific choices – so aside from having a character to play on both Security and Resistance teams, there’s a good reason to build more than character in each faction.

Brink trailer gets classy, pre-order kits detailed

at 04:57pm March 15 2011
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The new Brink trailer gives us a good look at the shooter’s four playable classes. The engineer can build turrets, the operative can steal the identity of dead people, and the medic can stab people to life. We also get another look at Brink’s impressive character customisation suite. By pre-ordering the game, you’ll be able to expand your choice of gear by selecting one of a series of themed packs. These will add tattoos, clothes, weapons and weapon add-ons in the style of Doom, Fallout, Psycho, and Spec Ops. You’ll find an overview of each of the packs on the Splash Damage site, along with details on which retailer you’ll have to pre-order from to get each pack.

[via VG247]

Bethesda announce release dates for Brink, Hunted: The Demon’s Forge, and Rage

at 03:49pm January 27 2011
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Bethesda have revealed their busy lineup for 2011, with release dates for Brink, Hunted: The Demon’s Forge and Rage. Read on for the details.

New Brink trailer shows customisable armoury

at 05:09pm January 20 2011
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A new trailer has appeared for Brink, the upcoming parkour-driven, gun-frenzied kill fest from Splash Damage. This trailer concentrates on the customisable weaponry we’ll be wielding when we take the fight to the streets of the Ark. You’ll find the video embedded below.

Brink video: Developer Diary – The Last Stand

at 05:23pm August 11 2010
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Splash Damage have released their first video developer diary for Brink. “Developer Diary” is a pretty boring name for a minutes-long micro-documentary with lots of shooting and game footage. We’ve embedded it below:

Community heroes: Dave Johnston, for de_dust

at 06:17pm July 28 2010
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This week on the site, we want to celebrate some of the heroes of the PC gaming community. People who’ve devoted huge amounts of their free time to making something awesome for the rest of us to enjoy. Today we’re talking to Dave Johnston, creator of the most popular Counter-Strike map and therefore one of the most popular multiplayer maps in the history of gaming: de_dust.

20 beautiful new Brink screenshots

at 10:54pm June 17 2010
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Yet more from the E3 show floor: here’s a bucket of shots from Splash Damage’s upcoming team shooter, Brink.

Brink: Will it be any good?

at 03:26pm June 7 2010
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This was one very messy shootout.

You can just tell that some games are going to be good. They work within known boundaries, use elements from things you’ve enjoyed before, and aren’t too ambitious.

I have no idea if Brink is going to be good. It might be.

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