It's a grab bag of gaming topics this week. Cory and Wes swap stories about actiony roguelike Risk of Rain, Evan is octoglad to talk about his love for Octodad: Dadliest Catch, and Tyler talks about shooting and slicing in Strike Vector and Metal Gear Rising: Revengeance. We also share early impressions on Steam's in-home streaming from PC to Linux.
Even if you don't have eight appendages, you can still click here to listen to PC Gamer Podcast 370 - Octodad: Taxi Simulator.
Octodad: Dadliest Catch
Octodad is a doting father and loving husband who mows the lawn, does the family's grocery shopping, and cooks the kids' dinners. He's also an octopus. That's the actually pretty funny premise behind Dadliest Catch, a physics playground and sort-of-puzzle game by new indie studio Young Horses, Inc. The joke is that even though he's literally an octopus in a suit, flopping around clumsily and knocking things over, no one ever acknowledges it. To his inexplicably human family, and everyone else, he's just a regular guy.
The first two levels are brilliant. Your tasks are mundane - weed the garden, grill burgers on the barbecue, pour your daughter a glass of milk, make coffee - but it doesn't matter, because you're an octopus. You control four of Octodad's limbs independently, which are ostensibly his arms and legs. Something as simple as opening the fridge, picking up the milk, carrying it into the living room, and pouring into the glass is rendered hilarious by his lack of a spine and wildly flailing appendages. Rooms are reduced to piles of rubble as you crash through them.
Octodad: Dadliest Catch isn't due out until next year. To tide you over until then, you can watch one a playthrough of one the game's missions, Wedding Bells, in which the undercover octopus prepares to wed his fiansea. Whatever you do, do not attempt to work out the logistics of their wedding night. Instead, enjoy cephalopodic destruction, and the new voice acting that's been added to the game.
Octodad, a physics-based adventure by indie group Young Horses released in 2010, is about an octopus disguising himself as a human male. Let the brilliance of such a concept sink in for a moment. The student project slowly picked up media attention, and now in an official blog post, programmer Kevin Geisler has described the timeline of the adorably clumsy cephalopod's rise to fame.
Valve announced today that 21 more games have passed the Greenlight community test and will be published on Steam. Among the chosen few are Miner Wars 2081, Octodad: Dadliest Catch, Forge, and literally 18 more. See the full list inside.
Great ideas are exhilarating. When we have them, we turn them over and over in our heads like glassmakers folding molten silica, shaping our glowing gems. They stick to us. But then comes something agonizing: actually realizing them. Doubt and fear creep in. What if it doesn't work? Experimentation is risk.
Brave independent game developers have the freedom to take that risk, and we love when they do. After witnessing a magnificent indie showing earlier this month at PAX Prime, we gathered a list of the boldest new ideas being crafted by indie studios. Some of these games were new to us only weeks ago, while others have been forming for a while, but they're all built on ideas we're excited to talk about.