In its regular game modes, World of Tanks models an alternate history in which sovereign states engage in an armoured warfare arms race, only to deploy their tanks in an evenly balanced inter-country free-for-all. All in all, it's a pretty inefficient way to run a war, which could be why the multiplayer tankfest's upcoming update introduces the more nationalistically beneficial Confrontation mode. It unites vehicles of the same country of origin, and pits them in a team against an opposing national force.
A lighting strike. A fiery tank in the distance. That's some of what Arma 3 developer Bohemia Interactive has left us to work with after teasing a new multiplayer project on Tuesday. More details on the new content will be uncovered in Februrary, according to the team's latest update, and according to the tease, the new content's scope is grand.
Dragon Age: Inquisition producer Cameron Lee has made a suspiciously uncommitted statement about a multiplayer mode for the game: "The Mass Effect multiplayer stuff is really good, so we've certainly looked at options like that, but we haven't decided on anything in terms of multiplayer at this point," Cameron tells OXM at a preview event. The statement is the latest in what is now a years-long tease about a multiplayer mode, which would be quite the novelty for a fantasy role-playing game of this type.
It's 2014, which means Titanfall finally makes its debut this year and not next year. With the shooter's March 11 release on the horizon, we now know we won't be seeing any PC mod or map tools launching with the game, according to a recent tweet from Respawn Entertainment co-founder Vince Zampella.
Previously Ouya-exclusive knockabout archery multiplayer game TowerFall is coming to PC, as we already mentioned several times over the last few months. However, until now we haven't had a video to back up our outrageous claims. Now we do, along with a title: the pleasantly oxymoronic TowerFall Ascension. What new stuff is in this belated PC (and *cough* PS4) version? Well, co-op for one thing, plus a bunch of other stuff I'm saving until after the break. Hey, stop pelting me with arrows.
If you were worried that Hawken and its giant stompy robots just weren't big enough, fret no further. Though a little later than we expected, the mech-piloting game today got even bigger with its newest update, Ascension, bringing on all sorts of additions and changes—from new game modes all the way through to fashionable Oculus Rift support.
Crunchy, bullet-ridden, free-to-play mech shooter Hawken is currently getting a major overhaul that may go live by the end of the month, according to a recent update by Adhesive Games producer Jason Hughes. Current goals for the in-beta game include new matchmaking and customization tools as well as the integration of bots to training modes for new players, among many other proposed changes.
Chivalry: Medieval Warfare has sold 1.2 million copies since its release last year, and is celebrating with a new update that brings some added flair to whoever you drive your halberd through this week. It's already a brutal staging of battlefield violence, castle sieges, and arena combat, but the new update will now let players add a touch of color to their bloodthirsty warriors.
Come from the darkest corners of the internet, the hilarious indie game Mount Your Friends has landed in the middle of Steam Greenlight with a loud, fleshy slap. The full game will feature customizable climbers, a single player campaign, mouse and keyboard controls and “ManCraft,” a free-form man-tower building mode.
As previously announced, the PC version of the Towerfall - the Ouya's 2D multiplayer archery battler - will feature plenty of new content. At the time, it hadn't been revealed what that would entail, but in a recent interview, the game's creator Matt Thorson has pierced through the confusion with a round-up of potential features - including new towers and a singleplayer campaign.
If there's one Ouya title we wanted to see break free from the confines of console exclusivity, it was TowerFall—and hey, it looks like we just might have got our wish! Matt Thorson, developer of the bouncy, pixelly, multiplayer-brawly thing, has tweeted that a PC version is indeed in development—and it's going to include new content, too.
"Yoink!" That's the imaginary sound we hear when a long-planned feature in PlanetSide 2 gets yanked from an upcoming patch to the game. Sony Online Entertainment president John Smedley tweeted yesterday that following community feedback, consumable, class-boosting implants would not be part of the free-to-play MMO shooter's next update.
Arma 3's new beta trailer is a veritable shop window of soldierly hardware—stealthy helicopters, mini subs, and fearsome sniper rifles. But it's not just a training exercise as we also get a look at how all those weapons of war might be put use in Bohemia Interactive's upcoming military sim.
Upcoming stealthy action game Tom Clancy's Splinter Cell Blacklist has released a new video detailing its Spies vs. Mercs Classic multiplayer mode. As explained by Splinter Cell community developer Zack Cooper, the Classic mode is intended to give new players a useful introduction to multiplayer in the new game.
Being a captain in FTL: Faster Than Light is a nerve-wracking experience. Hostile aliens could teleport onto your ship at a moments notice, an asteroid could take out life support, and you're constantly put in horrible situations with no clear solution. The responsibility is simply too great, but luckily a pair of fellow space-goers are working on a Garry's Mod gamemode that lets you demote yourself to the role of a single crewmember.
It's clear from Dark Souls 2's latest trailer that the fantasy RPG—on the surface at least—has much in common with the game that preceded it. But what can players expect when they dive into From Software's upcoming sequel? Dark Souls 2's game director Yui Tanimura addresses this question and more in a new E3 interview with Rev3games.
We've been flooded with gameplay footage of Battlefield 4’s singleplayer campaign, but there’s been a distinct lack of anything multiplayer until today—the wait is finally over, as EA demoed the multiplayer at E3 with a bit of a scripted sequence involving the return of Commander Mode.
ArenaNet has announced a series of changes for the World vs. World multiplayer content in Guild Wars 2. In a long explanatory blog post, coordinator Devon Carver set out the changes that will hopefully make World vs. World, the ambitious interserver multiplayer throwdown mode, a more consistently fun experience.
This trailer for The Flock, an upcoming (deep breath) first person asymmetrical multiplayer indie horror, plays out in two parts. There's the first minute and a half, in which you're struck by a vague appreciation of something that looks atmospherically creepy in a non-specific way. Then there's the second half, as the developer explains the concept and, oh gods, it suddenly becomes extremely creepy in a very specific way.