Games for Windows Live

The Elder Scrolls V: Skyrim pre-orders to get bonus map, will Skyrim use Games for Windows Live?

82 Comments
Tom Senior at

Breaking news, everyone! We have just received word from Bethesda that pre-orders will come with a bonus map. And you thought unlimited dragons were exciting. If you pre-order the game you'll actually be able to plan your route by physically tracing your finger over the map's contours, before reaching over to press the fast travel button on your keyboard.

The map is listed as "premium quality," but will it be made of cloth? Cloth maps are on average 150% more caressable and andventurey than paper or plastic ones. You'll find a picture of the map below, floating in a grey void with copies of the game perched on top, carefully obscuring any information written on the map's surface. In addition, RPS commenter JFS spotted what could be the Games for Windows Live logo on the PC box of the game, suggesting that Skyrim could use Microsoft's much maligned system.


Leaked: Microsoft's vision for the future of Games for Windows Live

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Tim Edwards at

Spotted via Reddit, the video above delivers a vision of a terrifying future of chirpy avatars and 160MS point dresses. Some initial thoughts.

1) They don't know how to spell pwn.
2) WHA!?? I don't even...
3) I hope this video is about two years old. The companies they're looking to court with this microtransaction enabled future are so far ahead in their thinking on this that they don't need Microsoft's help. Nor would they ever let MS cross-sell to their customers, nor would they offer up a cut in their earnings for access into Microsoft's network take a cut of their earnings. They dismissed the Xbox and they'll dismiss Games For Windows because Facebook does everything they need, better and to more customers.
4) Seriously - if you're going to try and talk to PC gamers, spelling pwn right is really important.

Microsoft: Games for Windows Live "Needs great games to take advantage"

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Owen Hill at

Microsoft's Games for Windows Live service has the power to make grown men cry. Tears of blood.

It seems that even Microsoft know it. Well, kind of. Senior producer of Microsoft's interactive entertainment business, Kevin Unangst, has been speaking to CVG about the service's “rocky” start. He seems to think the main issue with the service is the lack of games. We're more concerned by the system sucking, whether we're trying to find a DOW: II Last Stand partner or trying to access our save games when the servers go down. Basically, it's stopped us playing our games when we want to and nothing makes us sadder than that. There's a reason why Dawn of War II switched from GFWL to Steam for Retribution. It works better.

Read on for more on the future of GFWL. Brace for impact.


Why Relic dropped Games for Windows Live in Dawn of War 2: Retribution

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Tom Senior at

Dawn of War Retribution is almost here. It won't be using Games for Windows Live. We've been talking to Relic about their decision to drop the service and go with Steamworks alone for Dawn of War 2: Retribution.


THQ might go back to Games for Windows Live

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Tom Senior at

I remember back when I heard that THQ and Relic were dropping Games for Windows Live for Dawn of War 2 Retribution. I cheered out loud, because it was a move that would put an end to the months and months of frustration I've had trying to play Dawn of War 2 with my friends over Microsoft's much lambasted service. However, recent words from Danny Billson, THQ's Executive Vice President of Core Games, suggest that THQ might move back to Games for Windows Live again.


Relic ditch Games for Windows Live for Steam

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PC Gamer at

Relic have just announced that they've dropped Games for Windows Live for Dawn of War II: Retribution, their upcoming expandalone campaign for their strategy/co-op tactics hybrid set in the Warhammer 40,000 universe. They've prepared a statement, copied below. We also innocently asked them the obvious question: what was wrong with Games for Windows Live?


How Games for Windows Live ate half of my lunch hour

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Jaz McDougall at

For lunch today, I had a sandwich. Games for Windows Live had about thirty minutes of satisfaction at my expense. My mission was to quickly boot up the original Dawn of War II and get some pictures of some orks for an article. I thought it would take five minutes to get a picture of Force Commander Herfderficus carefully inserting his chainsword into a greenskin.

I was wrong.


PC Gamer UK Podcast 42

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Tom Francis at

Trust me, I'm Machiavelli: We kick off season two of our podcast with talk of our new site. Tim, Tom, Graham and Craig discuss why Guild Wars 2 will be genuinely different, the crushing disappointment of APB, the cleverest thing about Portal 2, how drama works in The Old Republic, why Bethesda should use the Rage engine for the next Elder Scrolls, the ridiculous inconsistencies of Singularity, and how the PC fared against the consoles at E3. The true identity of the podcat is also revealed. One Twitter question demanded a photo of where we record our podcast, so there's a grainy phone pic below the fold.

Download the MP3 here, subscribe here, and find our older podcasts here.

Microsoft's shameful E3 PC showing

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Tim Edwards at

Here's a fun fact: if you tried searching for PC games at E3, you'd do a better job looking at Sony's portfolio than Microsoft's. For the sum total of Microsoft's commitment to PC gaming at E3 was utterly embarrassing. Four Xbox 360s running Fable 3. It's now absolutely clear that Microsoft have zero interest in developing or supporting PC gaming's incredible future. Their PC E3 showing was an embarrassment to the platform.