Of all the giant obsidian monoliths I've fallen onto in my time - and I've fallen onto a lot - the pulsating black sculpture at the heart of Orihaus' mesmerising Césure is certainly one of the more unsettling. It's perhaps a bit cowardly to admit to being unnerved by a rock, but when it's a rock resembling something out of an HP Lovecraft story - an alien spacecraft, or a petrified elder god - I think that's an acceptable response.
If you haven't played Will You Ever Return? (or Will You Ever Return? 2), then I've just made your Wednesday. These two games take you on a journey through a claymation hell populated by folktale witches, demons and - worst of all - Justin Bieber; they're a collage of beautiful and hideous imagery, philosophy and pop-culture jokes, and a reminder that most of the games we play today have the imagination of an explosive red barrel. When you're done, know that their creator Jack King-Spooner has teamed up with fellow developer Jake Clover to release two new interconnected, cyberpunky, giant-baby-faced games, entitled Sluggish Morrs and Sluggish Morrs: A Delicate Time in History. You should play them.