"New interactive corners!" isn't a phrase you'd normally associate with an exciting announcement, but Blizzard's Hearthstone does have some proddable boards. The game's new corners are attached to a somewhat more significant announcement: a new singleplayer PvE mode. Curse of Naxxramas: A Hearthstone Adventure will challenge players to overcome five wings of the Warcraft dungeon—flinging their decks at a series of bosses, in order to earn brand new cards.
Just a few days after Blizzard prophesized the impending end of Hearthstone's beta, it's decided to surprise everyone by releasing the Warcraft-ified online card battler after three months of testing. The game is free to play, and the only requirement to get started is to hit the giant purple Play Now button at the official site.
The frog looks worried for a reason. Blizzard's alarmingly moreish free-to-play virtual collectible card-battling game, Hearthstone, will consume untold man and frog hours when it goes into open beta next month. Blizzard's Chief Creative Chap Rob Pardo made the announcement at Blizzcon, which also hosted a Blizzard "fireside chat" containing a few interesting tidbits about the closed beta, and their plans for Hearthstone next year.
Mojang CEO Carl Manneh announced on Twitter last week that, after one week in open beta, upcoming collectible card game Scrolls has already recovered its entire development cost. "The game is profitable!” Manneh wrote After a long development process and lengthy alpha testing phase, Scrolls was released to open beta on June 3.
About a minute and ten seconds into this launch trailer for Scrolls, Mojang's strategy card game, you can clearly see a player firing a catapult at a little group of bunnies. Now I know morality can be a tricky thing, but come on! What harm have bunnies ever done? Lynched lagomorphs aside, the trailer also reveals the date of the open beta, due next week on June 3rd.
Banishment to Hell's deepest, fieriest pits? We wouldn't have expected any less of gaming's own Master of the Dark Arts, American McGee. But as a collectible card game/RTS hybrid? Okay, that's a little different. McGee's studio Spicy Horse announced its new game today, the tentatively and unsubtly titled Hell Invaders. If the first screenshots are anything to go by, there's enough fire and brimstone here to last a lifetime of damnation—and all contained conveniently in card form, too!
Just having large, fire-breathing dragons that can burninate pathetic peasants on a whim is not enough for me. My fire-breathing dragons must be infused with unholy power and foaming at the mouth with bloodlust before I sic ‘em on the enemy—if we’re going to kill an entire civilization, we’re going to do it right, dammit. So I give my dragons drugs.