Phantasmal, a procedurally generated horror game, is now on Early Access
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Procedurally generated survival horror is a good idea in theory, but past attempts at the formula haven't quite nailed it. New Zealand studio Eyemobi is giving it a red hot go in the form of Phantasmal, a horror game set in the notorious Kowloon Walled City, a huge Hong Kong sprawl which was demolished in 1994. That fact alone is enough to warrant a look (Kowloon was insane), but the studio's professed love for Lovecraft is also promising.
In true Lovecraft fashion you won't just be tackling "lurking, otherworldly creatures", but insanity also. Avoiding conflict altogether is the best way to keep the latter in check, and stealth appears to be a key part of the game. You can beat things with sticks if you're really desperate, though. The studio describes the game as The Binding of Isaac meets Silent Hill.
Phantasmal is in Early Access as of today, and is expected to stay there for 3-6 months. The core game is playable but a bunch of features will be added at launch, including procedural story generation, a greater diversity of environmental art and NPC interaction. Check it out on Early Access or watch the trailer below:
Phantasmal Steam Early Access Trailer from Joe Chang on Vimeo.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

