Your Epic Store achievements can now be seen by other people
Epic also plans to incorporate polls and ratings into its launcher, and make changes to notifications.
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In 2020, achievements began to appear in a small, select number of games on the Epic Games Store. In 2021, the Epic Store's achievement system went into full launch. And now, in 2022, you can finally share and compare your cheevo progress with your friends through the My Achievements page.
The My Achievements page on the Epic store went live in November 2021, but with this update the achievements are now publicly viewable. It's a pretty significant change—showing off your mad gamer skills to the world is one of the main reasons to have achievements, after all. Those who prefer to treat achievements as a personal litany of accomplishment will be able to switch off public accessibility via the Epic Store's privacy controls.
"Anyone visiting your page will be able to see how many achievements you’ve unlocked, the games you have Platinumed, and your XP, right at the top of your page," the update says. "Digging a little deeper, the Achievements tab will allow you to display progress on a game-by-game basis, listing the number of achievements you’ve unlocked, your latest one, and if you’ve made it to the Platinum stage (unlocked all achievements).
"Public pages will show every element of your page. They’ll see your Achievements, progress, and friends list. If you’ve set your account to limit access to those specified sections above, anyone outside those groups will only be able to see your Display Name and avatar."
The update also reveals Epic's plans to incorporate ratings and polls into its launcher, which will occasionally pop up after a game is closed. Players will be presented with either a multiple choice or yes-no question about the game they've just played.
"Answering those questions will provide other players with information about the game on its store page," Epic said. "As more people answer the polls, an overall community rating and suggestions will accumulate to help inform players of the game’s content."
New features have been added to the Epic Games Store launcher, and there are even more on the way! Read about the latest "My Achievements" update: https://t.co/Wb14a6ZAGk pic.twitter.com/obIVSRh2EnApril 4, 2022
Changes are also coming to EGS notifications: Instead of different notifications popping up in different locations in the launcher, everything will be contained with a "Notification Center" in the upper right corner of the store page.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
I like to have a little fun with the relatively glacial rollout of new features on the Epic Games Store—I really appreciated the addition of the "innovative new 'add to cart' feature" in December 2021—but, all kidding aside, the store is still clearly lacking in some fairly basic functionality. Omitting forums and user reviews is a defensible choice (and, frankly, one I support) but things like user profiles, avatars, following, and gifting are much more basic and fundamentally useful features that Steam has had for over a decade. It's good to see progress being made, but the Epic Games Store has been around for well over three years now and at some point I think it's fair to wonder why some of this stuff is taking so long.
On the other hand, Epic has sunk literally a half-billion dollars into this thing so far, and plans to keep bleeding money out of it for five more years. Speed is apparently not of the essence in this particular case—although with another year of free games for everyone underway, I suppose it doesn't have to be.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

