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You can lean in Crysis Remastered now

(Image credit: Crytek)
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Crysis Remastered (opens in new tab) has been updated to version 1.1.0. As the official Twitter account (opens in new tab) says, "We listened to your feedback and are happy to present our first set of bigger changes, additions and fixes to Crysis Remastered." 

Those changes include the reinstatement of several features from the original game—leaning, a quickthrow key for grenades, and Classic Nanosuit controls. There's still no quicksave, a disappointing omission (opens in new tab), but there are more updates to come. Performance has been improved, with stutters caused by Ray Tracing fixed, and there's a warning when you switch to "Can It Run Crysis" graphics mode now in case you didn't realize just what a hit to performance it would be.

The complete list of changes (opens in new tab) can be found on the Crysis subreddit. Here are a few highlights from the list of bugfixes:

  • Fixed an issue where HDR caused colors to look too bright, unnatural and artifacted during daylight levels.
  • Fixed a Crash during legal screens.
  • Fixed a rare crash during cutscenes after starting new game.
  • Fixed the visible ‘Replace Me’ textures on environment objects when "Textures Quality" is set to "low".
  • Fixed a bug where an endless static sound could be heard until the very end of the game. (Fleet – Reckoning).
  • Fixed an issue where SFX and music were lagging behind animations if player changed the active window during cutscenes.

Here are the Crysis Remastered system requirements (opens in new tab)

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was published in 2015, he edited PC Gamer Indie from 2017 to 2018, and actually did play every Warhammer videogame.