Why is Dust2 so popular? Veteran CS:GO mapmakers answer
This year's catalog of GDC panels included some Counter-Strike: "Community Level Design for Competitive CS:GO" a series of words that are alarmingly up my alley. There was no way I wasn't missing a panel dedicated to competitive CS:GO, especially when retired Counter-Strike pro player Sal "Volcano" Garozzo and Shawn "FMPONE" Snelling (who we've featured previously on our site in the series "Building Crown") were doing the panelin'.
I'm still writing up my notes and recorded audio from the presentation, which I'll share soon in a separate story. After the panel, though, I pulled Garozzo and Snelling in front of a camera to get them talking about the state of CS:GO's esports scene and the immortality of de_dust2, likely the most-played map in the history of gaming.
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Evan's a hardcore FPS enthusiast who joined PC Gamer in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are CS:GO, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Arma 2. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging. Evan also leads production of the PC Gaming Show, the annual E3 showcase event dedicated to PC gaming.
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