Why Dauntless' creatures will be able to go toe to toe with Monster Hunters'
Dauntless' design director talks about the inspirations behind their pack of vicious beasts.
It's a good time to be a Monster Hunter fan. Between the recently announced Monster Hunter: World and Dauntless, the competition has unexpectedly gotten a whole lot stiffer. At PAX West 2017, we sat down with the creators of Dauntless to take on one of their toughest baddies, the electric Nayzaga.
After surviving by the skin of our teeth, we spoke with Phoenix Labs' design director, Chris Cleroux, to get his take on why Dauntless' creatures will stand tall next to the fan favorites of Monster Hunter. It's a unique insight into the design philosophy and how the pace of combat differs between the two games.
Check out the video above for more information and be sure to check out all the exciting things we're looking at in our continuing coverage of PAX West 2017.
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With over 7 years of experience with in-depth feature reporting, Steven's mission is to chronicle the fascinating ways that games intersect our lives. Whether it's colossal in-game wars in an MMO, or long-haul truckers who turn to games to protect them from the loneliness of the open road, Steven tries to unearth PC gaming's greatest untold stories. His love of PC gaming started extremely early. Without money to spend, he spent an entire day watching the progress bar on a 25mb download of the Heroes of Might and Magic 2 demo that he then played for at least a hundred hours. It was a good demo.
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