Skip to main content

Warhorse Studios talks Kingdom Come: Deliverance at the PC Gamer Weekender

Audio player loading…

Kingdom Come: Deliverance took PC gaming by storm this week, scoring high in our review and generating hilarious stories along the way. A quick search informs it first caught our eye way back in December 2012—therefore it's nice to see the medieval role-player reach its potential several years on.  

With this in mind, Warhorse Studios' Tobias Stolz-Zwilling joins Zoe on the PC Gamer Weekender 2018 livestream to talk managing expectations, exceeding them, and the challenges posed by crafting the game's realistic world.

Warning: Tobi has a fantastic moustache. 

Hey folks, beloved mascot Coconut Monkey here representing the collective PC Gamer editorial team, who worked together to write this article! PC Gamer is the global authority on PC games—starting in 1993 with the magazine, and then in 2010 with this website you're currently reading. We have writers across the US, UK and Australia, who you can read about here (opens in new tab).