Kingdom Come: Deliverance took PC gaming by storm this week, scoring high in our review and generating hilarious stories along the way. A quick search informs it first caught our eye way back in December 2012—therefore it's nice to see the medieval role-player reach its potential several years on.
With this in mind, Warhorse Studios' Tobias Stolz-Zwilling joins Zoe on the PC Gamer Weekender 2018 livestream to talk managing expectations, exceeding them, and the challenges posed by crafting the game's realistic world.
Warning: Tobi has a fantastic moustache.
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