Why the real star of Half-Life: Alyx is a grumpy monster named Jeff
Here's 34 reasons why I love this horrifying, endearing stretch of Half-Life.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
VIDEO: 34 things I love about Jeff, also available on YouTube.
Half-Life: Alyx isn't just an excellent VR game, it's an excellent Half-Life game, and no section better illustrates that than the Jeff chapter in which Alyx makes her way through an abandoned vodka bottling warehouse while harassed by a blind, unkillable horror named, as you'd expect, Jeff.
Jeff can't see, but Jeff can hear, even though he doesn't seem to like that particular sense. Any loud noise sets the guy off—he'll puke acid onto anything that makes a peep. How unfortunate for Jeff that he's stuck in a vodka factory, where I can toss around glass bottles to send Jeff running wherever I please. If only I weren't so clumsy.
It's everything I love about Valve's clever design that invisibly teaches and tests without compromising the inherent drama of what's happening in front of you. Jeff steps things up beyond the usual benchmark for smart design too, imbuing Half-Life's world with a deft balance of horror and hope, all while cracking implicit, explicit—if you're clumsy—and emergent slapstick jokes.
This is accessible horror and it's still super scary despite how clear and fair and fun each scenario is. There's so much I like about this section that I could spend hours breaking down each scene, picking apart the jokes and scares and clever design. But we don't have that time, so here's 34 things I love about Jeff in under six minutes.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
James is stuck in an endless loop, playing the Dark Souls games on repeat until Elden Ring and Silksong set him free. He's a truffle pig for indie horror and weird FPS games too, seeking out games that actively hurt to play. Otherwise he's wandering Austin, identifying mushrooms and doodling grackles.


