Vampyr emphasizes player choice in a dark and dirty world

Vampyr

Vampyr, announced early this year by Life is Strange developer Dontnod Entertainment, is built on the kind of concept that grabs my attention immediately and forcefully. You'll play as a doctor in London shortly after the end of the First World War and in the midst of the flu pandemic that would ultimately kill as many as 100 million people worldwide. But you're not just a doctor; you're also a vampire.

Vampyr

Vampyr

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.