Terminally Online
Latest about Terminally Online

Final Fantasy 14's latest patch has me hopeful for the MMO's story again—even though Square Enix still has a lot of good will to recover
By Harvey Randall published
TRAIN-ING ARC 7.4 is a sign of good things to come.

Confession time: How long do you stick it out before you abandon a terrible MMO dungeon/raid group?
By Harvey Randall published
LEAVE GROUP If it sucks, do you hit da bricks?

I've been roleplaying in MMORPGs like WoW for 16 years, it's the reason I'm here writing this headline—and there's never been a better time to try it out yourself
By Harvey Randall published
PEOPLE PRACTICE Go be cringe in World of Warcraft, it's good for the soul.

Debate: What is your objectively correct keybinding setup for your current MMO, and why is everybody else wrong?
By Harvey Randall published
IN A BIND If, indeed, you are using a keyboard at all.

In defense of tab-targeting: MMO devs have been trying to put dodge rolls in their games for 10+ years to avoid WoW, and it's never worked
By Harvey Randall published
ON MY TAB Only difference is, we still need a new game to prove 'em wrong.

Final Fantasy 14 and World of Warcraft are starting to meet in the middle on modding, and it's a strange new world for MMOs and their AddOn communities
By Harvey Randall published
SAME DIFF Two households, both alike in genre, in fair AddOn-a, where we lay our scene.

Every MMO I play in 2025, I end up with a bag filled with trash—but that won't change any time soon, if at all
By Harvey Randall published
BAGGAGE My inventory is full!

MMO players just don't want a rigid casual/hardcore divide anymore—and all the big games know it
By Harvey Randall published
NO DIVIDE Goodbye cliff—hello, slope.
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