system requirements
Latest about system requirements

Elden Ring: Shadow of the Erdtree shows some uncharacteristic mercy with identical system requirements to the base game
By Andy Edser published
news It might be tough on your poor controller, but hardware-wise it looks like you might get a reprieve.

Ubisoft's XDefiant system requirements are so low that even a manky old potato will run the game
By Nick Evanson published
news Po-tay-toes. Boil 'em, mash 'em, stick 'em in a GPU.

Homeworld 3's latest system requirements won't fill up your SSD but you'll need all the CPU and GPU you can throw at it
By Nick Evanson last updated
news Though a Ryzen 9 7700X an RTX 4070 Ti Super, for ray traced space battles in 4K, isn't too bad.

Updated Star Citizen minimum system requirements look gentle but they're more guidelines than actual rules
By Jacob Ridley published
News You still don't want to play this game with less than 32GB of RAM or without a decent CPU.

The PC system requirements for long-awaited Manor Lords city-building smorgasbord are mercifully modest
By Jeremy Laird published
news Here's hoping it actually turns out that way.

Dragon's Dogma 2 is an object lesson in how system requirements pages are failing PC gamers
By Nick Evanson published
System Wrecks And that's especially true where games are released on Steam.

Tribes 3: Rivals needs just 10GB of storage space and the rest of the system requirements look relatively undemanding too
By Andy Edser published
news In a world of ever increasing install sizes, a mere 10GB feels like blessed relief.

Alan Wake 2's PC requirements may leave AMD RX 5000-series and Nvidia GTX 10-series users high and dry
By Andy Edser published
news A potential lack of mesh shader support may leave older generation cards out in the cold.
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