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RunAway wrecks Overwatch Contenders competition, then wrecks the trophy too

No, it's not supposed to look like that.

In 1905 a member of the Ottawa Senators tried to drop-kick the Stanley Cup across the Rideau Canal. It didn't work out, but luckily the canal was frozen so they were able to go get it the next day. In 1962, the Leafs dropped it into a bonfire, and in 1987 it got banged up at a strip club; Mark Messier swung around to a local body shop the next day and got it hammered out before sending it back to the Hall of Fame. It is a resilient cup, in other words—unlike the Overwatch Contenders trophy, as South Korean Contenders champion RunAway discovered over the weekend.

Overwatch Contenders launched in 2017 in North America and Europe as a development league for the Overwatch League, then expanded the following year to South America, Australia, China, Korea, and the Pacific. This past weekend, RunAway decisively defeated Element Mystic to claim the Contenders Korea title. When the action was over, they gathered in the center of the stage to celebrate their win by hoisting the trophy in triumph.

But when they did, it literally came apart in their hands: The top of the handle on the right pulled away from the cup, while the handle on the left came off completely. Fortunately, players were also holding it around the base so it didn't fall to the floor, but it was still an awkward moment to say the least. One of the players appears to try to stick the handle back onto the cup (with the panicked desperation of a kid who just broke his old man's bowling trophy, is my guess) but that job is clearly going to require some serious super-glue. 

As Fox News Asia noted, this is the second year in a row that RunAway has claimed the Contenders crown. Making the feat even more impressive, it did so with a completely different roster from last year: Following its victory in Contenders Korea's second season, the entire RunAway roster was signed by the Overwatch League expansion team Vancouver Titans.   

Andy Chalk
Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.