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Chris Avellone to work his magic on Divinity: Original Sin 2

Chris Avellone
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The year is 2027. Chris Avellone now writes (or at least writes for) every RPG series that has ever been, or will ever be. But before we reach critical Avellone, the acclaimed writer for Planescape: Torment, Star Wars: KOTOR II, Fallout: New Vegas, Pillars of Eternity, and many other great games first has to be added to all the Kickstarters as a stretch goal.

After a guest appearance as a stretch goal for the Torment: Tides of Numenara (opens in new tab) Kickstarter, Avellone again appeared in goal for The Bard's Tale IV (opens in new tab). Both campaigns hit those stretch goals, of course, because, hey, it's Chris Avellone.

While he wasn't ever an official stretch goal, Avellone is now onboard as a writer for the exciting-looking Divinity: Original Sin 2. Here's Larian explaining how (opens in new tab) that came about:

"Before we launched our Kickstarter campaign, we asked the community what sort of reward and ideas they had in mind for our campaign. You guys came up with some interesting stuff, and one of the highest-voted ideas was getting Chris Avellone on board as a writer."

Chris Avellone Divinity

"Plenty of folks on the Larian team are fans of Chris’ work, but we hadn’t yet considered bringing him on for D:OS2. Intrigued, Swen sent him an innocent Tweet, and the two met up at PAX."

Chris Avellone—Obisidian's co-founder and former creative director—left the company back in June (opens in new tab), although it doesn't sound like he's been short of work since.

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.