Skip to main content

Can you escape Resident Evil's 'Choose Your Own Adventure' Halloween dungeon?

(Image credit: Capcom)

Game companies are doing all sorts of fun and interesting things to mark the coming of Halloween. Destiny 2 is bringing back the Festival of the Lost, for instance, while Team Fortress 2 is now Scream Fortress 11, and Agent 47 is wearing a pumpkin on his head. There are some sales, too.

And then there is Capcom, which is currently running a Resident Evil "Escape For Halloween" game, playable in your browser. It seems that you were kidnapped on the way to a Halloween party—oh no!—and then dropped into the deadly Umbrella Project maze, and now you have to make your way out in what is essentially a digital "Choose Your Own Adventure" game.

Your reward for busting out is a retweet from the official Capcom Dev 1 Twitter account, acknowledging your accomplishment and sharing it with the world. The catch is that it's infuriatingly difficult to do, because as far as I can tell there's no rhyme or reason to any of it. Do you destroy the security camera, try to sneak past, or make a run for it? There's nothing to hint at which path is the correct one to take (that I can figure out, anyway), and some of the outcomes are apparently randomized: One time I tried to sneak past a trap and it blew me to bits, so the second time around I shot it—and it blew me to bits.

I'll be honest, I don't think I have the patience to make it to this year's Halloween party. On my best run I made it six steps in, which according to USgamer is two-thirds of the way to the end. If this was Control, or maybe Bard's Tale 4, I might consider trying to power my way through, but I'm just not enough of a Resident Evil fan to keep it up. You win, Capcom.

I didn't want your dumb retweet anyway.

See more
Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.