Best of It all started in Hong Kong twelve years ago with the first Hitman game. You're given a target, a pistol and a disassembled sniper rifle. And something is odd.
A huge and excitingly rich open world. Prowl it like a hunter, plan sneaky attacks, and turn the animal kingdom into bags.
Best of You might have heard that “It’s never been easier to make a game.” And it’s true. But how do you actually make one?