Thomas Was Alone action figures are actually a real thing

Thomas Was Alone figures

Originally released in 2012, Thomas Was Alone is, at its core, a puzzle-platformer built around rectangles. It was also quite a good game, "entirely too touching for a platform game about bouncy squares," as we said in our review (via Metacritic), and it actually built up quite a fan base, evidenced by the nearly 5500 positive user reviews (compared to 229 negative) on Steam. And so now, to mark the upcoming three-year anniversary of its release, there are action figures.

No, seriously. Thomas Was Alone action figures: Officially sanctioned, and, as you can see, almost exactly as they appear in the game, except in three dimensions instead of two. "Lovingly handcrafted from the finest materials [plastic], these figures offer the full articulation possible for toys based on the reasonably popular indie game, Thomas Was Alone," the product description states. "The Claire figure even floats. Seriously. That's not a joke. That took time to make work."

Further evidence that this is not a joke (and it's not!) came from Thomas Was Alone creator Mike Bithell himself, who sent us an email saying that it's actually something he's been asked about quite a bit. He also noted that it's a "very limited run" of figures, and while he didn't say how many of the sets have been made, the counter on the Kerry Dyer website indicates that more than a third of them have already sold.

The Thomas Was Alone action figures come together in a set of four that sells for £20/$31. They're not very big—Claire, the blue block, is 3.2 cm tall—and thus should not be given to children to play with because, as the site notes, "they are small cubes of plastic."

Bithell's next project, the stealth-action game Volume that features voice acting by Andy Serkis, will be out on August 18.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Puzzle
World of Goo 2 a giant octopus-worm spits out a structure of goo upon which other goo is flowing.
After launching as an Epic Store exclusive, World of Goo 2 dribbles onto Steam this spring: 'We’re grateful to Epic for funding development of the game'
A sign reads "HATRED IS POWER"
A demo for a lost videogame based on George Orwell's 1984 has emerged from the memory hole
London Bridge during snowfall
This is the coolest pricing gimmick I've ever seen: the temperature in London determines the price of this videogame
Wordle today puzzle on a smartphone
Today's Wordle answer for Wednesday, March 19
Today's Wordle being played on a phone
Today's Wordle answer for Tuesday, March 18
Wordle answers
Today's Wordle answer for Monday, March 17
Latest in News
The jester from Balatro, portrayed in unsettling detail in real life, wears an uncanny smile and stares at the viewer.
Balatro's LocalThunk isn't 'trying to pull a Banksy', he just 'wanted to be left alone to make his game'
Two characters from Warframe 1999 lounging in a bar.
The warframe with a guitar that shoots fire is out today alongside a bunch of metalcore-inspired skins, cementing Warframe's spiral into Y2K madness
A Minecraft movie promo image of the main cast standing side by side,
This is why the Minecraft movie is called A Minecraft Movie
helldivers 2 democratic detonation
Johan Pilestedt warns that Helldivers 2 took 4 more years than planned because Arrowhead skipped pre-production and dove right in: 'Always do your homework before you start spending millions and millions and millions of dollars in making a game'
helldivers 2 arrowhead CCO johan pilestedt
Helldivers 2's Johan Pilestedt says developers need to start taking more risks: 'Safe bets are a death sentence for the studios that try to make them'
Split Fiction trailer still - Zoe and Mio staring into a large pipe
A pair of Split Fiction players will be heading to Sweden for an early look at Hazelight's next game after completing a secret challenge so tough, some developers can 'barely' beat it