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D&D 2024's Player Handbook first impressions: A great upgrade, but a mere echo of the brave step forward it could've been
By Harvey Randall published
KEEP ROLLIN', ROLLIN' 10 more years, 10 more years, 10 more years.

Introducing the peasant jackhammer: D&D's 2024 rulebooks have kept the tradition of serf-based warfare alive
By Harvey Randall published
News It's been less than a week.

Hasbro CEO says all his mates are using AI for their D&D games, which is apparently 'a clear signal that we need to be embracing it'
By Harvey Randall published
News "We will deploy [AI] significantly and liberally internally."

D&D's upcoming VTT, codenamed Project Sigil, will come with Baldur's Gate 3 minis—further cementing WoTC's plans to franchise the heck out of it
By Harvey Randall published
News They turned Karlach into a mini. She's Mini Karlach.

After an icy response to the D&D 2024 Ranger's proposed reliance on spells, lead rules designer Jeremy Crawford says don't worry, the spells should help
By Harvey Randall published
News Legolas is looking a little Gandalf, these days.

Monty Python is the next Magic: The Gathering Secret Lair crossover, in a trend that feels increasingly like Hasbro has a board full of IPs and a box full of darts
By Harvey Randall published
News Bring out yer crossovers!

Go farruk yourself: Creator of the D&D setting used for Baldur's Gate 3 teaches us how to cuss
By Harvey Randall published
News Ua tah phind thlah ea Lolth!

D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3
By Harvey Randall published
News "I thought: 'we are going to redesign Produce Flame.'"
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