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Chris Avellone interview: Torment, Project Eternity, New Vegas, and beyond
By Len Hafer published

GDC 2013: Dishonored's Dunwall influenced by dev visits to London, Edinburgh
By Omri Petitte published

GDC 2013: A tour of Aaahcade's experimental games at the SF Museum of Modern Art
By Cassandra Khaw published

GDC 2013: Epic show off Unreal Engine 4 with astounding "Infiltrator" tech demo
By Phil Savage published

GDC 2013: Jason Rohrer designs game not meant to be played for 2,000 years
By Phil Savage published

GDC 2013: Diablo 3 auction house "really hurt the game," says Jay Wilson
By Omri Petitte published
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