GDC 2025
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Valve considered making a 'B title' before Half-Life, until an exec told Gabe Newell 'that's just not gonna work… the company will fail'
By Rich Stanton published
News

Videogame collectibles don't have to suck, argues seasoned dev: 'I'm lookin' at you, Korok Seeds'
By Harvey Randall published
News Making Collectibles Count.

I've finally seen gameplay from ZA/UM's follow-up to Disco Elyisum, and it looks a lot like Disco Elysium. It will have to be spectacular to win back a hostile fanbase
By Ted Litchfield published
Disco Incognito Project C4 will challenge its predecessor on its own turf—will it really be worth the wait?

Former Bethesda dev went indie in part because of Fallout 76's noxious reception: 'If you put out a game that people don't like, the internet's gonna treat you like you're clubbing baby seals'
By Justin Wagner published
News Everybody's a critic.

I laughed, I fell, I ragequit: Baby Steps is a hilarious walking simulator I can't wait to watch speedrunners try to defeat
By Christopher Livingston published
Footloose Climb a mountain, one awkward step at a time.

The hardest parts of open world walking simulator Baby Steps are 'harder than Getting Over It by quite some distance,' says Bennett Foddy
By Christopher Livingston published
News You thought climbing a mountain in a cauldron was hard? Try doing it in bare feet.

Marvel Rivals technical designer says a future patch will reduce the shooter's insatiable hunger for RAM: 'It's a very big problem'
By Morgan Park published
NEWS A new option should help players with less than 32GB of RAM.

Chinese action game Phantom Blade Zero didn't click for me until I realized its deep commitment to wuxia film authenticity meant I had to relearn how swords work
By Wes Fenlon published
Parried Pulling from Chinese martial arts gives Phantom Blade Zero a distinctly different style than most action games.

'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
By Christopher Livingston published
News My Arms Are Longer Now is a heist game where you play as a 'yucky long-armed thief.'

Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
By Wes Fenlon published
News Tough battles are key to Atlus RPGs, but Metaphor offers multiple ways to avoid frustration after dying.
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