FSR
Latest about FSR

Intel researchers create a method for AI-generating frames in games without added input latency
By Nick Evanson published
news It's the holy grail of AI frame generation: extrapolation, not interpolation.

FSR 3.1 vs DLSS showdown: How does AMD's latest upscaler version compare to Nvidia's finest for performance and image quality?
By Andy Edser last updated
Upscaler showdown *Rocky theme* It's the, eye of the upscaler, it's the thrill of the... performance comparison?

Qualcomm upgrades its gaming upscaler from spatial to temporal tech but it lacks AI smarts and may struggle to compete with Nvidia's highly polished DLSS performance
By Jeremy Laird published
News Lots of work to do for Qualcomm, but you gotta start somewhere.

AMD drops a possible hint about how AI could be used in its next-gen upscaler package, FSR 4
By Nick Evanson published
news Does this mean RDNA 4 GPUs will have dedicated hardware for this stuff? Possibly.

AMD blog fail suggests Fluid Motion Frames 2 is exiting beta in its full September driver release
By Jacob Fox published
News More free frames, what's not to love?

AMD is set to finally join Nvidia with FSR 4, using AI to power frame generation, though no word on upscaling yet
By Nick Evanson published
news Now, how long will Intel take to get in on the frame gen action?

Star Wars Outlaws performance analysis: Ray traced galaxies far, far away really, really demand upscaling and frame generation
By Nick Evanson published
Galactic FPS There's a colossal range of graphics options to tweak, so most gaming PCs can run the game well enough. Well, kind of.

Black Myth: Wukong—Here are the best settings to use with Arc, GeForce, and Radeon graphics cards
By Nick Evanson published
Monkey Magic The visual tour-de-force demands upscaling and frame generation for the best performance but at least you don't need huge amounts of VRAM.
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