Next Fest has officially kicked off and Steam is teeming with indie demos, gaming livestreams, and developer chats. This six-day digital event is taking place between June 16 and June 22, giving you a week to browse and download a bunch of indie game demos for free.
There are literally hundreds of demos (over 700) available to download, and they span a variety of different genres. It's pretty overwhelming how many there are, which is why the PC Gamer team has done the work for you. We've delved deeply into the Next Fest list and have reemerged with a bunch of demos that we think are worth your time.
Most of these demos will disappear from Steam after the event ends on June 22, so have a scroll, pick out a couple you like the look of, and go play them ASAP. Played a great demo that wasn't on this list? Let us know in the comments.
We'll be adding more games to this list as the week goes on so make sure to come back and check out the new additions.
I knew Death Trash was going to be a great demo when I chose an ability that lets me "communicate with the flesh." You've woken up in a post-apocalyptic hellscape called Nexus, a planet where humanity has been forced into closed inhabitants and now intelligent machines and fleshy cosmic lifeforms roam the landscape. The demo is a short window into Death Trash's world, and it's so awesomely gross. I've collected lumps of flesh from the bodies of my fallen enemies, spoken to a giant fleshy squid who has asked me to find it friends, and I puked on the floor and then picked it up and put it in my pocket. Definitely worth a look, but it might leave you feeling a bit queasy.—Rachel
The Big Con
I have taken to a life of petty crime in comedy adventure The Big Con. You play as Ali, a teenager who just found out that her mum is $97,000 dollars in debt to a loan shark—yikes. Ali needs to get the cash fast, and taking notes from her friend Ted, she starts to pickpocket wallets and cash from people on the street. The demo is mainly you running around town swapping change from unsuspecting people in the form of a timed mini-game. It's a short but fun demo, and hints that Ali's money-pinching days might escalate into something bigger involving tricking, swindling, and scamming people out of their cash.—Rachel
Terra Nil is a "reverse city-builder" where you need to restore a barren wasteland into a thriving ecosystem. It's a clever idea, and the demo is one of the most relaxing games on this list. You need to create a system of interconnected eco-friendly machinery to start your ecological reconstruction, and, like with many city-builders, placement is key, and balancing your machine's area of effect with how much power you produce is vital to expansion. Terra Nil is a breezy demo and watching that crunchy, brown earth turn to a luscious green is nothing short of satisfying. —Rachel
I love games that encourage you to stop and smell the flowers, and photography adventure Toem is one such game. Camera in hand and rucksack firmly on your back, you're tasked with helping a quirky forest community with their photography needs, and it turns out they have a lot of tasks for you. In the demo, I had to help snap pictures of plants for the scouts, take part in some monster spotting, and help a poor soul find their lost sock. It's a perfect hour-long demo that lets you explore the entirety of the first area, lays out the storyline, and shows you the main photography mechanics of the game. A lovely demo. —Rachel
Sable was definitely one of the most striking games of this E3. The Summer Games Fest gave us not only new footage and a release date, but also a beautiful performance of its theme song by Japanese Breakfast. Before Sable’s journey through the desert on a glider can kick off in earnest in September, you can now play the game’s beginning for yourself—we’ve had a look at it and a chat with Shedworks co-founder Gregorios Kythreotis a little earlier in the week if you would like to know more about the development of the chill exploration game.—Malindy
If I am ever forced to unpack in real life—be that from a trip, moving house, or even food shopping—it's a herculean task. Zen puzzler Unpacking on the other hand is one of the most satisfying games I've had the pleasure of experiencing. It brings an odd excitement to the mundane slog of moving things from one container to another, shoving your bras in a drawer, and finding a shoe tossed in among your kitchen cutlery. Unpacking doesn't say much, but piecing together people's lives through the items you stow away builds a wonderful narrative. If you checked this out during the last Steam Fest then there's nothing new to see here, but it's still well worth another unboxing. —Mollie
There are plenty of mech games out on PC, but I've not seen any like Wolfstride before. It's an indie RPG where you get to control a giant ten-tonne robot and beat the crap outta other giant ten-tonne mechs—an idea that never gets old. The demo shows off the game's 2D turn-based battles that have you punching, firing, and pushing your mechanized opponent (pretty standard stuff), but what really sells this game is its striking style. Wolfstride's bold, comic-book animations look spectacular, and it really gives weight and flair to the explosive battles. It's definitely a demo that's worth your time.—Rachel
Rogue Lords is—you guessed it—a roguelike, specifically one where you take control of monsters of yore such as the Headless Horseman, Dracula, and, for some reason, evil Mary Shelley. As Lords of the Devil, they do what they do best—terrorize the innocent. In terrifically animated turn-based battles, you unleash hell on your opponents by choosing between defensive and offensive actions. Who knew horror and gore could be so cartoon-y? Away from battles, there are interactive sequences where your action determines your reward—or punishment. It’s pleasantly challenging and pretty camp, but unfortunately (or fortunately?) Rogue Lords has so many interesting systems that you’ll spend a long time with the tutorial. —Malindy
Letters—A Written Adventure
I completely missed this game when it whizzed past in E3's dense Wholesome Direct, only spotting it when I rewatched the presentation. Don't repeat my mistake, because Letters is shaping up to be a wonderful narrative puzzler worthy of your attention. Trade letters and old-school IMs with your Russian penpal, using the words you've written to solve puzzles and make small visual tweaks in the world. Certain choices will shape the path you take as you grow up—your personality, your style, and even your relationship with your best friend. Letters is wonderfully chill yet compelling storytelling at its best.—Mollie
Base building is trendy as hell in 2021, thanks in no small part to Valheim's explosion in popularity earlier this year. If you're tuckered out on Viking adventures, you might want to give Len's Island a whirl. Base building is at the core of the game, and the various building blocks make it surprisingly easy to quickly whip up a small hut or two-storey family home. The game looks stunning to boot, with gorgeous sun-dappled landscapes juxtaposed with dank, dimly lit caves. I could easily lose hours in Len's Island, tending to my crops and gathering materials to expand my home. There's a gruelling dungeon crawler to dive into as well, if that's more your speed.—Mollie
Well, this demo was certainly a journey. Road 96 is a hitchhiking, road trip game where you're trying to reach your country's border in an effort to escape creeping authoritarianism, relying on the kindness of strangers and trying to duck the law as you go. It's a bulky demo that has six different scenarios and as you boot up the game one gets chosen at random.
I played through two scenarios that couldn't be more different. In the first, I was driving a car with fellow hitchhiker and computer programmer named Alex, talking about life on the road and other contemplative conversations. In the second, I was sitting in a motorbike side cabbie throwing wads of cash at an approaching police car as my bank-robbing companions tried to escape. The Road 96 demo has really got me hyped up for its release, which should be sometime in 2021.—Rachel
Meredith Weiss needs a break. As a brilliant coder, taking time off work has been difficult, so she takes a rather drastic approach—she decides to moonlight as a local mail carrier in a small Midwestern town. Lake is a story-driven game about stopping and smelling the roses, about small-town life, and, presumably, about what really matters away from the hamster wheel. After we got to check it out last month, now so can you. Apart from the idea itself already promising a relaxing gaming experience, Lake is beautiful—from the titular, er, lake to sun-dappled forests and mountain vistas, Meredith’s route relaxes you while playing as much as it does Meredith, and getting to meet a cast of characters is also fun, thanks to really natural-sounding dialogue.—Malindy
First off, I want to be angry at the name, specifically, but the rest of AK-Xolotl is good fun, so I'll let that slide. This is a top-down bullet hell arena shooter you can play alone or with friends, and for some reason every character out for your hide is a cutesy woodland creature. You are, of course, an axolotl, the cutest of them all, wielding an arsenal of different weapons to presumably become the last creature of the forest. Let's not think about it too much. AK-Xolotl has the hallmarks of a good bullet hell—plenty of bullets—and that certain something that just makes me want to keep going.—Malindy
The Cris Tales demo has been a part of the last handful of Steam festivals, and even though it's a demo that has been around for years, I'm still going to recommend it. It's a turn-based RPG where you can alter time, foreseeing different timelines in battle to plan out your attacks—and it works remarkably well. The demo introduces us to the fantasy world of Cris Tales (which looks gorgeous) and ends with a boss battle against a pair of demon sisters. This is one of the few demos that also has a release date, and you can expect Cris Tales out July 20.—Rachel
Back on more traditional puzzling grounds, Freshly Frosted surprised me with just how much its levels broke my brain. Figuring out the right path to send my little donuts down so they could be appropriately frosted, sprinkled, and whip-creamed became surprisingly difficult, but mighty gratifying once I figured it out. Watching each donut get made as each machine slams down in rhythm with the music while they pump along a lovely pastel-drenched backdrop made the brain melt worth it.—Mollie
Idol Manager is exactly what it says on the tin—an idol management sim that has you juggling an agency while hiring new talent, putting out singles, sorting out photoshoots and TV deals all while keeping your idols happy and healthy. It's a surprisingly complex management game, bordering on overwhelming in its tutorials. But once I got to grips with the basics, I found myself deep in the idol management rabbit hole. The game definitely panders to its audience (you know who you are) so it's not to everyone's tastes, but idol fans should have a good time with it.—Mollie