SOE cites SWTOR, Rift, The Secret World as reasons for scrapping EverQuest Next's design

Unlike most of us, Sony Online Entertainment's EverQuest Next—billed as " the largest sandbox MMO ever designed "—knows the feeling of getting your entire guts scooped out by a giant ladle. During the SOE Live convention held last week, President John Smedley said discarding Next's design was intentional to avoid aping "more of the same" from contemporary MMOs. Elaborating on that thought, Smedley told Massively the Next team saw "the writing on the wall" for the genre's trends in player retention when starting over.

"What we're really changing is what the game is all about," he explained. "All the design elements. We made one fundamental shift to emergent gameplay. Once we made that shift, everything else had to follow. And what we saw was Rift. We saw The Secret World. We saw the writing on the wall with Star Wars: The Old Republic. We saw all these games that we knew were in development and very high-quality, but we saw what was going to happen—this big spike and then it goes down."

"That's the truth of what's been happening with MMOs," Smedley continued. "The fans need to realize that if you don't change the nature of what these games are, you're not going to change that core behavior. We want to make games that last more than 15 years. That's why we made the decision to change it."

Check out the rest of the interview for more of Smedley's thoughts on EverQuest Next, PlanetSide 2, and SOE's future.

Omri Petitte

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?

Latest in MMO
A forester from Old School Runescape, contemplating life next to his pheasant friend on a green field.
You can finally try out Old School RuneScape’s first new skill in nearly two decades right now
Ghoul in sunglasses
After years of playing as stupid, boring humans in Fallout, you can finally channel your inner Walton Goggins and become a ghoul in Fallout 76
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades
Gallywix wears an uneasy smile as he's confronted by Xal'atath in WoW: The War Within.
After 12 days and 100s of wipes, World of Warcraft's latest world first raid ends in anticlimax: 'That's the boss?!?'
A goblin with sharp teeth, wearing goggles, lets out a mischievous cackle in WoW's latest patch: Undermine(d).
The hooligan hacker guild that tore up WoW's newest raid (twice) just posted video evidence of the whole thing, and it's got me feeling weirdly nostalgic
Dune Awakening
Dune Awakening's latest trailer offers a glimpse of its massive coriolis storms, which reshape swathes of the map each week for 'infinite exploration'
Latest in News
The "mind blown" meme from Tim & Eric.
Friendship ended with human race: Boffins declare the 'meme Turing test' has been passed, and AI is now making funnier captions on average than you useless lumps
Gale, a wizard from Baldur's Gate 3, looks very bloodied and very sad at the player while a celestial midnight blooms behind his depressed mug.
Baldur's Gate 3's latest stress test update fixes heartbreaking bug that caused a total party-wipe on Ironman Mode at the game's final boss, forcing dejected testers to restart the entire game
Two adventurers face off against a pair of undead scallywags in Frosthaven
X-Com creator Julian Gollop unexpectedly takes over sequel to sprawling board game adaptation, and you can try out the closed beta next week
Naoe and Yasuke pose against the backdrop of a burning building.
After Ubi came crawlin' back to Steam, Assassin's Creed Shadows blasts past a million players in under 24 hours and has already smashed Valhalla's player record
Gabe Newell in a Valve promotional video, on a yacht.
Valve CMO threatened the company would walk away from games if it didn't own the rights to Half-Life—'It wasn't an idle threat—we weren't going to take on all of the risk to make other people rich'
Nvidia Blackwell GPU with specs annotated.
CEO Jensen Huang reveals that Nvidia is now making chips in the USA but will that help with gaming GPU supplies?