Sonic co-creator still pissed about 'no good' Square Enix

Yuji Naka with a drone.
(Image credit: Yuji Naka)

In April this year Yuji Naka, the celebrated designer best-known for his years at Sega and the creation of the first Sonic the Hedgehog games, posted an extraordinary condemnation of Square Enix. Among other things he said "I don't think Square Enix cares about games."

This bust-up all relates to the development of a game called Balan Wonderworld, on which Naka was once the project director before being removed by the publisher. Naka subsequently brought a lawsuit against Square Enix for his treatment. The legal stuff is all over now and, as part of the outcome, Naka is free to say what he thinks.

Just to briefly give the context of the game itself, Balan Wonderworld was marketed as a fantastical 3D platformer from the creators behind NiGHTs and Sonic. However it launched in 2021 to very bad reviews (38% on Metacritic), and Naka left Square Enix shortly after release.

After the legal case settled, Naka gave a relatively detailed account of his time on the game, and what he believed to be the problems. A few months on, he's taken to social media to explain why he's so angry at Square Enix, and some more of the circumstances of his time there.

Fair warning: this is all going to get a little bit teenage break-up. There's clearly a lot of acrimony between Naka and Square Enix, and it is incredibly unusual to see such a high-profile spat within the Japanese industry.

"How would you feel if you were suddenly removed from a game that you had worked hard on for over two years," writes Naka, "and when you went to court, you found out that they had been talking about me behind my back in court documents and that is why I was removed from the game?"

Part of Naka's legal complaint had been that he was sidelined by individuals from the publisher whom, he says, weren't interested in the final quality of the game. The reason that his removal from the project seems to have stung so much is that Naka believes Balan Wonderworld could have turned out a lot better by letting him take the project to its conclusion.

"Game creators create games with care for the people who play them," Naka writes. "Don't you think that people and companies that cannot take care of games are no good? Instead of talking behind my back, don't you think you should tell them directly before removing them?"

This is the contention that he was removed from the game by cloak-and-dagger means. This is a tiny glimpse into the upper echelons of the Japanese publishing industry and, whatever the facts of the situation may be, Naka clearly feels aggrieved by his treatment.

(Image credit: Yuji Naka)

The reason why is included in his sign-off. It seems that for a time Yuji Naka was ill. There's no detail on what was wrong, other than that it was serious enough to cause him to miss time at work. The implication seems to be that Square Enix used this absence to separate Naka from the ongoing project.

"What would you do if you were to be ill for a long time," writes Naka, "and unable to do anything because of it? And how would you feel if you were the director of an unfinished game and it was heavily criticized?"

Well, I don't imagine I'd feel great.

(Image credit: Square Enix)

This is incendiary stuff, and suffice to say I doubt we'll be seeing another Yuji Naka game from Square Enix. The publisher has maintained a silent front since the designer went public in April. I asked Square Enix about Naka's most recent claims, and it remains a no comment.

Back in April, Naka ended by apologising for the state Balan Wonderworld released in: "Personally, I'm really sorry that I released the unfinished work Balan Wonderworld to the world. My intention with the game was to put it out in a proper form as an action game. But I think Square Enix and Arzest are companies that don't care about games and players."

One final point is worth making. Naka has mis-managed projects before: Rodea the Sky Soldier was released four years after development was finished. Prope, the studio he founded with Sega's help after leaving the publisher, still exists but with just the single employee: Naka himself.

All of which is to say that Square Enix may look like the villain here, but we also don't know both sides.

Taking advantage of illness to boot a legendary designer off a project is a big allegation. At the very least, it's not a good look. Naka is clearly furious about what happened and, if there's any truth to what he's saying, has every right to be.

Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

Read more
sniper elite 5 cover
Sniper Elite CEO reckons Swen Vincke is right to snarl at short-sighted publishers: 'You could argue that their business at senior level isn't making games… their business is managing their shareholders' perceptions'
Hironobu Sakaguchi makes a hand gesture.
Final Fantasy creator says screw retirement, he's got one more game in the tank: 'Humans are greedy creatures, aren’t we?'
The director and executive producer at Bethesda Game Studios, Todd Howard, addresses the crowd about the new Fallout video game during the Bethesda E3 conference at LA Live in Los Angeles, California on June 10, 2018. - The three day E3 Game Conference begins on Tuesday June 12.
'I think geniuses come up with terrible ideas, too': Former senior artist at Bethesda likens Todd Howard's struggles with complete creative control to George Lucas
Mark Darrah
BioWare veteran calls out the 'cruelty' of fans celebrating layoffs: 'You are crossing a line, and you're probably attacking the wrong person anyway'
Split Fiction trailer still - Zoe and Mio staring into a large pipe
'People like to hate EA, I don't know why': Split Fiction's Josef Fares says he has a good relationship with his publisher, but 'nobody believes' him
Max, from Life is Strange: Double Exposure, looks ponderingly off into the distance.
'We all got laid off', says former Deck Nine narrative designer, after no-one was around to pick up Life is Strange: Double Exposure's GDC Awards win
Latest in Action
assassin's creed shadows protector's armor
Assassin's Creed Shadows hits 2 million players, putting it on track to be the series' most successful game yet
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Monster Hunter Wilds palico
Monster Hunter Wilds' first free update will feature 'a whole host of new additions' and a majestic water wyvern for players to blow sky high
Ichiban Kasuga goes divekicking in the Dave The Diver crossover DLC
Ichiban Kasuga makes like a dragonfish and joins Dave the Diver’s latest DLC on April 10th for some fisticuffs and a few rounds of karaoke
Assassin's Creed Shadows Tea Ceremony answers - Naoe about to sip tea from a bowl.
All Assassin's Creed Shadows Tea Ceremony answers
Latest in News
Shadow of Mordor's beloved nemesis system exists because the publisher threw a tantrum about second-hand sales
Silent Hill f transmission trailer screenshots
Silent Hill f is not messing around – now it's been banned in Australia
MOUNTAIN VIEW, CALIFORNIA - AUGUST 22: A view of Google Headquarters in Mountain View, California, United States on August 22, 2024.
'Google must divest the Chrome browser:' DOJ renews call for Google to sell Chrome, and Android could be next
Victory screen of Big Rigs showing infamous "You're Winner" message under a three-handle gold trophy
One of the worst games ever made is coming to Steam, but we won't know how cruel this joke is until we see the price tag
Sci-fi character from Dune
Dune: Awakening promises us a breath of fresh air, skipping early access for a full launch with no monthly subscription in May
Baldur's Gate 3 Karlach concept art
'The dream of the tech industry is to sell off your company at an overinflated price and retire,' says actor behind Baldur's Gate 3's Karlach, 'And I feel that's being done with game studios right now'